Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
emm it need to be updated at first , and i think it should be published with some other vehicles. But i don't have idea about which to be published with.
My hud consists of small blocks , not just an image . Every block is a vector,and the proportion on the screen . When resolution ratio changes , the vector length also change.
However , the thickness is just 3 or 4 pixel points and doesn't change. So when length become lower , the thickness looks thick.
The positive aspect is that the HUD still works after resolution ratio changes. i recommend 1920/1080 , and at least 1280/720