Tabletop Simulator

Tabletop Simulator

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Concordia Complete v2.0 [Fully Scripted]
   
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Type: Game
Game Category: Board Games, Strategy Games
Complexity: Low Complexity
Number of Players: 2, 3, 4, 5, 6
Assets: Scripting
File Size
Posted
Updated
924.551 KB
27 Jun, 2024 @ 10:58am
8 Dec, 2024 @ 4:08pm
7 Change Notes ( view )

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Concordia Complete v2.0 [Fully Scripted]

Description
Welcome to Concordia Complete 2.0!

This is a pretty major overhaul of the Concordia mod. I have re-worked basically everything and added a ton of quality of life features to the game to make it more fun and faster to play.

I have made some new assets for the game including:
  • Custom money counters
  • Selling zones that automatically add money for sold goods
  • Card discard zone
  • New personality card store boards. These are used in every map, made my life easier when scripting.

I have also added a button that will automatically calculate everyone's score at the end of a game.. Or in the middle of it if you decide to press it early.

I added buttons on every supply bag for buying where applicable and prefect. These will automatically move resources to your warehouse if you have space and subtract money if you are selecting the buy option.

I didn't like the move and draw button that the old mods had. That is far too slow and cumbersome. The personality cards will now auto restock when a player passes their turn.

When you place your tribune card out into the pile of cards in your discard zone it will spawn a button. Clicking that will put all the cards back into your hand and pay you the appropriate amount of money.

I added a button that will pick a random map, random personality card board from the 2, and randomly add the salt cities to your game. It is the big pink button that says random setup.

First player is now randomly picked and starting currency is distributed automatically.

I've only had a few plays with this so please report any bugs you find. Hopefully there are none, but that's not how life goes.

I am going to continue working on this. My to-do list is as follows:
  • Script support for the forum
  • Scripting for the fish market
  • Scripting for co-op Venus mode
  • Add Solitaria

This mod is a re-working of:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2491200259 by Lowerbadge

and

https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1770313295
by Merovigiam and INTVGene reuploaded by Unreal Ed
5 Comments
=GonTar= 13 Jul @ 7:02pm 
hey there! any news about the save/load proof script over here? because you know, tabletop if just really shitty on it's server stability, and no game lasts more than 1-2hs without the tabletop servers failing and disconecting everyone.

Would love to see your game updated, it's the best one there is! :heart:
Une  [author] 24 Apr @ 9:46am 
@nakdbananas Thank you for the kind words. That would be because I've not implemented any sort of save/load support. :X I've been incredibly distracted by other games as of late, and haven't had as much time as I'd like to throw at this. However I'll look into adding this as I don't believe it is too difficult. It just isn't something I've dabbled with yet.
nakdbananas 9 Apr @ 7:23pm 
Amazing scripts!

However, when loading a save, some of the script buttons are missing like sell goods, buying items, etc. Do you have a solution or fix?
Une  [author] 9 Jan @ 5:43am 
Thanks Nut! This does not have those map packs as of yet.
Nut 8 Jan @ 5:17am 
Great work! Does it includes Roma/Sicilia?