Stellaris

Stellaris

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Neko Species fix
   
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529.095 KB
27 Jun, 2024 @ 11:49am
28 Jun, 2024 @ 12:05pm
3 Change Notes ( view )

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Neko Species fix

Description
Fixes the neko species mod and attaches them to follow base game species typing

Must come after the original mod in the load order as it relies on files from it

This fix was commissioned.
5 Comments
MrGeneral  [author] 13 Nov, 2024 @ 5:46pm 
Yeah, sorry man it's all good on our end. You can try manually deleting the workshop files then re-subbing or seeing if other mods are conflicting with it but other than that can't help ya on my end
fairyheart 13 Nov, 2024 @ 2:29pm 
thank you
MrGeneral  [author] 11 Nov, 2024 @ 10:16pm 
Oh, I can see what might be causing that later in the week. I usually am working irl now and don't really play stellaris much anymore
fairyheart 11 Nov, 2024 @ 7:56pm 
So hey it seems like the neko just regular one isnt showing up but the nekorobo is
MrGeneral  [author] 28 Jun, 2024 @ 12:08pm 
Updated to fix an issue where the Neko species name could not be generated when the original mod author removed the "Species class" folder in the latest update to their mod