Arma 3
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Red Offensive [Cam Lao Nam]
   
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Data Type: Scenario
Scenario Gameplay: Multiplayer, Zeus
Scenario Type: Infantry, Vehicles
Scenario Map: Cam Lao Nam
Meta: Dependency
Tags: Tag Review
File Size
Posted
2.691 MB
28 Jun, 2024 @ 4:51pm
1 Change Note ( view )
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Red Offensive [Cam Lao Nam]

In 1 collection by s/hylton
Hylton - Mission Pack
4 items
Description
Red Offensive – R.O.
Amidst the relentless advance of N.V.A. forces, you are tasked with leading critical missions to counter the N.V.A offensive or continue the N.V.A. siege. Engage in fierce combat to alter the course of the war and maintain control over strategic territories.

How to Play
Play as the N.V.A., or foreign forces, and complete built-in tasks throughout Cam Lao Nam. You can also utilize Zeus to create your own unique experience. If the N.V.A. reaches Paradise Island and secures the HQ, the mission will end.
  • U.S. Slots: 16
  • N.V.A. Slots: 34

Logistics:
Manage your fleet of vehicles and keep a steady supply of support to your team. You will be assisted by A.I. helicopter transport lines that pick up and deliver people to various positions throughout Cam Lao Nam. All transportation lines cycle, and helicopters will refuel at base.

Transportation
  • Allied A.I. helicopter transport lines = 1
  • N.V.A. A.I. helicopter transport lines = 3
Pilots:
Take flight in a wide variety of aircraft and recruit A.I. copilots to help you throughout Cam Lao Nam.
Armor:
Tanks, APCs, Anti-Air, etc. Organize patrols & convoys with your team.

Features
  • Organized & expansive arsenal based on faction.
  • Unlocked vehicles where appropriate w/ quick respawn time.
  • A.I. transportation lines that drop you off at key locations throughout Cam Lao Nam.
  • Recruitable A.I. troops.
  • A.I. Dialogue: Interact with soldiers throughout Cam Lao Nam with unique dialogues.
  • OPFOR side-tasks = 3 / BLUFOR side-tasks = 3

Community Input
The mission file is still in its early stages; your feedback can shape the future of this mission! Share your thoughts on gameplay, features, bugs, and/or improvements in the comments. Leave a thumbs up if you liked the mission, if not leave a thumbs down. The feedback is appreciated, thanks!



Performance Expectations
Expect FPS drops when first loading into the mission as the world initializes. The spike should last 5-10 seconds. Main bases may decrease frames depending on your system and settings; main battle areas range from 35-60 FPS. The mission was designed with average graphics settings and a strong focus on creating an immersive, "lag-free" experience—report any issues in the comments.