Crusader Kings III

Crusader Kings III

148 ratings
Chat GPT Flavor Pack (-AGOT-) | 1.14
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87.152 MB
29 Jun, 2024 @ 2:49pm
15 Nov, 2024 @ 1:49pm
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Chat GPT Flavor Pack (-AGOT-) | 1.14

In 1 collection by One Proud Brazilian
** Better AGOT CK3 ** (1.12.x)
31 items
Description



NEWS: Mod Version 5.0 - Adventurers!

Manor Domicile (Feudal/Clan)
-> Already incorporated into AGOT Version!

Graphic/Utility Incorporated Mods:
-> Brighter Text (Agami)
-> Clear Notifications (Agami)

Fan-Made Translations: (works with all mod edition!)
-> Spanish - @Will1294
-> Russian - @Капучино
-> French - @Tarkain
-> Korean - @dongmu


Hello from Brazil!

Introduction:
CK3 is an incredible game, but one of its flaws is the lack of individuality between characters and a low sense of “agency” regarding realm affairs. That said, bringing more granularity to the game is something I have been dedicating myself to for months. With Chat GPT, everything has become much easier!

What did Chat GPT do? Chat GPT undertook the localization process, transforming my drafts into finished texts by writing about 100,000 words of manually revised flavor content.

AGOT Edition?
This is an adapted version of Chat GPT Flavor Pack, with the goal of ensuring full compatibility and integration of AGOT's many custom features. This mod introduces new stress and resources mechanics. The Balance Changes of the main mod were removed from AGOT Edition.

Compatibility:
No vanilla files have been harmed. This mod was also properly debugged (no log error spam). This mod is compatible with AGOT and its Submods.

Full Compatibility
Any loading order
Low CPU impact
Save Game Compatible







16 Duchy Buildings
-> Added 7 Tribal Duchy Buildings, costing prestige
-> Added 9 standard Duchy buildings, with new related travel option and interaction





This mod will enhance your experience in CK3, and will also make your game more challenging. Hope you enjoy!


166 Comments
freddy171 18 Jul @ 8:17pm 
My government laws keep reverting every month after changing them with this mod
mailinglistenator 24 Jun @ 10:58am 
have you considered releasing your work in modules? for example, the defile interaction is great for my sadistic character, and you have many different mechanics that could be implemented separately/
xilukov 10 Jun @ 9:40am 
@something_funny He already said he will release a new sabmod instead of this one, you have to wait.
NipNip 9 Jun @ 11:22pm 
it would be nice to know if this is going to come back anytime soon, I miss having this mod for AGOT ;--;
something_funny 9 Jun @ 5:18pm 
Can you please establish if you intend on updating the mod or not.Should we use your updated new mod instead?
Flavius Belisarius 28 May @ 9:33am 
great mod! are there plans for an update?
Beheritto 24 May @ 9:24am 
Taxes are very low when you become king of the seven kingdoms. Which of the game rules is responsible for this?
fluttershy 17 May @ 5:53pm 
can confirm the "western feudlism" breaks vassal contracts
ollied105 14 May @ 4:11pm 
heads up this is causing you to be unable to modify vassal contracts when enabled
X.Org 11 May @ 11:30am 
Decreases levies by a significant amount