NoLimits 2 Roller Coaster Simulation

NoLimits 2 Roller Coaster Simulation

554 ratings
Point Solitude
   
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park, VR
File Size
Posted
Updated
40.043 MB
23 Oct, 2014 @ 9:45am
10 Jun, 2018 @ 10:15am
8 Change Notes ( view )

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Point Solitude

In 1 collection by The Secret Imbecile
Secretimbecile's Projects
3 items
Description
Point solitude is a Fantasy (Non-realistic) Vekoma Flying Dutchman coaster, based on a coastal island.

The project was the result of 6 months of work in my spare time. It is the first ride I had created with extensive 3D work. There isn't really an explicit story behind the theming. I hope that it itself tells you a story.

--- Update Notes ---

The Second FInal Update (2018-06-10)
- Added ambient blending around end of tunnels
- Reduced file size of many textures
- Various material tweaks
- New Lighthouse Mesh

HDR update (2017-01-09):
- Corrected various materials for the new HDR renderer.

Materials update(2016-02-22):
- Fixed ambient materials due to most recent NL2 Update
- Reconstructed skybox from source, reducing compression artifacts
- Reduced blue tint in skybox, fog and lighting.
- Added specular map to grass texture

Steam Workshop update (2016-02-06):
- Converted models to DAE format, performance gains expected
- Added occluder around caves for additional performance
- Additional model optimisations and improvements
- Further improved textures
- Removed material override colours, park should now look better under alternate environments
- Added improved environment. (Sun no longer lines up with cave light, sorry)
- Adjusted some track sections
- Included .Blend file for your perusal

Steam Workshop release:
- Improved rock textures
- Removed some lighting for optimisation
13 Comments
The Secret Imbecile  [author] 6 Feb, 2016 @ 4:52am 
A new update is out today, which should improve performace somewhat. I saw a 15fps improvement in some of the more intensive areas
LemonHeroman 30 Nov, 2015 @ 6:15pm 
Wow... You sir, are truly amazing.
Phrankensteyn 7 Oct, 2015 @ 2:13pm 
Dude, what the... Wow! A stunningly sound scenerio! Thanks!
Squadaloo 18 Jan, 2015 @ 2:49pm 
Brilliant job! I love the lighting effects inside the caves as well as how the queue line offers plenty of great views of the ride.
The Secret Imbecile  [author] 14 Jan, 2015 @ 12:11pm 
@sp3cies Thanks
sp3cies 14 Jan, 2015 @ 8:16am 
Very impressive! Not my favorite coastertype but the queue line totally made up for that. 6 months well spent!
The Secret Imbecile  [author] 8 Dec, 2014 @ 7:49am 
@ai.ai.ausin Yes, NLE release was in June.
ai.ai.austin 7 Dec, 2014 @ 9:20am 
You mentioned on Twitter that the Steam version had been updated with improved cave textures... but the latest version here seems to be back in October as of today?
ThisIsREBEL 23 Oct, 2014 @ 7:38am 
Hmmm I guess I should start to get to working on good coasters in NL2 instead of fooling around in NL
HEIGE 22 Oct, 2014 @ 4:12am 
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