Timberborn

Timberborn

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Bench
   
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567.464 KB
29 Jun, 2024 @ 10:10pm
8 Jun @ 7:43pm
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Bench

Description
Add need to rest on bench and to not leave medical beds while still injured
31 Comments
Enginerd 18 Aug, 2024 @ 8:59am 
i feel like this should be a function closer to a decoration? rather than it seems to be a requirement..? Aesthetics seems weird but at least it would make them not dependent on a bench and rather just an extra perk for actually having stuff. I always thought it was odd for some of the base game decorations to not do anything towards any well being so this is a step in the right direction
hagnat 20 Jul, 2024 @ 6:14am 
imho, it is great to have the bench as a way for beavers to recover energy during the day
but for them to demand a bench, and not do anything else... is a game breaking feature

when beavers dont have houses they sleep on the floor,
so if they are tired and there is no benches they would naturally rest on the ground as well
alin_2015_todor  [author] 12 Jul, 2024 @ 8:43pm 
A bench cost only 6 logs About the frecuency too high ... guess that is more unrealistic to have, for example, carriers that walk all days with no need to rest. Sure, something different in game sometime look strange.
oranghitam 12 Jul, 2024 @ 6:08pm 
The problem might because of how the bench would impact the game progress way more compared to bed or house..
After just 2 nights (probably), the beaver would get a "sleepy" sign and disabled all of their activities, which really froze the game progress...
First time mod users might be confused with that, if they didn't check the debuff directly from the beaver.. Because I also confused why my beavers got sleepy when they already have houses and the debuff wouldn't disappear at all..

And also, compared to "injured" debuff which also requires us to build another structure to the village (bed), the frequencies of the beavers needed to bench are too often, imo... well, we also need to sit down quite often too in reality.. but...
With that in mind, we need a lot of benches in the village because we just won't have enough beavers... the amount of bench won't be enough to accommodate few tens of beavers, or even hundreds..
alin_2015_todor  [author] 11 Jul, 2024 @ 6:38am 
Still not understand. Tried already for 10 times on both faction to start a map, and, no issue. Maybe, on discord, on mod-creators you can provide more information ...
ralstad2 10 Jul, 2024 @ 11:50pm 
alin,

I had just downloaded the mod and tried it the first time on the day (within a couple of hours) of my post here.
alin_2015_todor  [author] 10 Jul, 2024 @ 8:47am 
How on earth can't make benched ? Science cost is 0 and cist only 6 logs to build ....
драчу жму руку 10 Jul, 2024 @ 3:02am 
I'm agrees with #2D2D2D MMMorgenstern, this mod just doesn't allow you to play game, because you can't make benches => beavers wont work => wont make benches. I think it'll be a lot better just to give a bonus for benches (like +1 well beign), and don't give anything if you don't have benches
alin_2015_todor  [author] 10 Jul, 2024 @ 2:13am 
ralstad2 , are you sure that you have the latest version of the mod ? I mean, version 1.0.5 ? If not, usubscribe from the mod, restart the game and subscribe again.
ralstad2 9 Jul, 2024 @ 8:45pm 
Alin, I got basically the same thing as Morgenstern did, I downloaded the mod from steam and when I started the game after the 1st night the beavers would do nothing I exited out of the game disabled your mod and reloaded the game and all was good beavers working again.