Arma 3
78 ratings
4K upscaled textures
   
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Data Type: Mod
Mod Type: Structure, Terrain
File Size
Posted
4.395 GB
4 Jul, 2024 @ 10:00am
1 Change Note ( view )

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4K upscaled textures

Description
This mod was my attempt at upscaling some textures of the game to 4k.
It upscales all ground textures and all roads from Altis and Stratis, as well as some structure textures (structure_f_data: rocks, plaster, accessories, addon, roof, and walls).
Know issues:
Some upscaled textures have slightly color changes.
Parallax effect on ground textures is very weak.
A lot of normal maps aren't good, as all of them were generated in a automatic manner with a software that uses the texture color for it.
16 Comments
Kazuma-San  [author] 11 Oct, 2024 @ 4:30am 
@Komodo, i haven't noticed with my setup.
Komodo 10 Oct, 2024 @ 3:35pm 
hi Kaz,
does this cause drops in FPS and performance?
Rylie<3Damian 9 Jul, 2024 @ 10:01am 
@Drunkychey chill, its a mod not a game
NULLRAD 9 Jul, 2024 @ 9:43am 
nothing good in life comes easy, friend.
Kazuma-San  [author] 9 Jul, 2024 @ 9:16am 
@Drunkchey
Only if remaking then was a easy task to do...
NULLRAD 9 Jul, 2024 @ 9:07am 
normals are ass and the albedo's are incredibly noisy. You're better off doing a ground-up remake than trying to get this AI shit to work.
JayGetsPlays 8 Jul, 2024 @ 7:37pm 
Why is this only 3 stars? Everything is not perfect, but the game looks much crisper now, and I see little to no impact on my framerate. Good stuff! :Owl:
namenai 8 Jul, 2024 @ 9:12am 
oh wowe very cool
Kazuma-San  [author] 5 Jul, 2024 @ 6:05pm 
@namenai , i didn't retexture anything, i just used a simple AI upscaler on chainner to upscale all the textures to 4k.
namenai 5 Jul, 2024 @ 4:46pm 
based mod, how did u even retexture everything???? substance painter???