Quasimorph

Quasimorph

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Explored Container Color
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File Size
Posted
Updated
2.245 MB
4 Jul, 2024 @ 12:40pm
30 Mar @ 10:28am
9 Change Notes ( view )

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Explored Container Color

Description
Quasimorph Explored Outline


Info

This mod changes the outline of storage containers that have already been opened, even if they have items still in them. By default the outline is green, but this can be configured.
Storage containers are items on the floor, cabinets, bodies, etc.

Unexplored and empty containers will still follow the normal game rules where white is unexplored and a light outline for empty.

Configuration

The configuration file is located at %UserProfile%\AppData\LocalLow\Magnum Scriptum Ltd\Quasimorph_ModConfigs\QM-ChangeExploredColor\QM-ChangeExploredColor.json .
The file will be created the first time the game is run.
Name
Default
Description
ExploredOutlineColor
Green = RGBA(0,1,0,1)
The outline color for items that have already been explored.

Support

If you enjoy my mods and want to buy me a coffee, check out my Ko-Fi[ko-fi.com] page.
Thanks!

Source Code

Source code is available on GitHub https://github.com/NBKRedSpy/QM-ChangeExploredColor

Change Log

1.4.1
  • Corpse highlighting fixed

1.4.0
  • v0.8.5 compatible.
  • Currently corpse highlights does not work.

1.3.0

Moved config file directory.

1.2.0

Fixed empty storage using the "explored" color instead of the default "clear" color.

1.1.0

Converted to Steam Workshop
Popular Discussions View All (1)
3
21 Jul, 2024 @ 5:34pm
1
JOJO
42 Comments
nbk_redspy  [author] 3 Aug @ 6:18pm 
Give it a go. Either it works or doesn't :)

Mod verification status:
https://steamhost.cn/steamcommunity_com/app/2059170/discussions/0/604163148655935732/
Nider001 3 Aug @ 12:22am 
Hello. Is this mod compatible with v0.9.5?
电波 26 May @ 6:12pm 
原来要按住Alt才能显示轮廓,和我预期不太一样
nbk_redspy  [author] 12 May @ 1:33pm 
It was a misunderstanding of how the mod works.
nbk_redspy  [author] 12 May @ 7:22am 
You can try deleting the config file and then running the game. The game's Player.log may have more info.

Contact me on the game's official discord server here:
https://discord.gg/y8bRVNzzm6
Use the modding-general channel.
HS 12 May @ 5:33am 
@nbk_respy Hi, I'm trying to get this mod to work without success. Using the latest version of the game. I have a total of 15 mods, and even if I remove the other 14 mods this one doesn't work. Config file seems OK. Is there any sort of cache or something I could try to remove to get this working?
nbk_redspy  [author] 17 Apr @ 5:58am 
@Ragnaman All of my mods are working with the latest version of the game.

There is a good chance that another mod is causing issues.

* Make sure you are not still using one of my "BETA ONLY" versions of my mods.
* Narrow down the mod that is causing issues by unsubscribing from mods. All of my mods can be run at the same time, so you can start with other author's mods.
* The Player.log may have useful information. Look for exceptions. Ignore any localization warnings/errors.

The Player.log can be found here:
%UserProfile%\AppData\LocalLow\Magnum Scriptum Ltd\Quasimorph\Player.log
soppyamoeba8402 17 Apr @ 1:48am 
IT works for, u surę you have the mod installed?
Ragnaman 16 Apr @ 9:10pm 
Hey there, seems to be incompatible with current 0.9 ?
I dont see containers lighting up.
nbk_redspy  [author] 15 Mar @ 6:19am 
Compatible with the 0.8.6 opt in beta