Portal 2

Portal 2

75 ratings
Triple Threat
   
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Triple Threat

Description
Designed for the Two Steps Back competition run by Mikeastro

Difficulty: Easy

This puzzle was designed to mimic the look and flow of 2012-2013 laser maps. I primarily based this chamber off of the work Mevious and Gigo, two of my biggest Portal 2 inspirations. This map may appear trivial, but looks can be deceiving!

No angled lasers through portals or fast timing needed. Have fun!
25 Comments
Teo  [author] 14 Jan @ 12:53pm 
@Hovering_Harry Thanks for playing! Yeah that move was actually the whole reason I created this map. There are many cool ideas you can pull out of a basic laser puzzle!
Hovering Harry 14 Jan @ 12:40pm 
I especially loved the part where you disable the fizzler so that you can get to the place you disabled the fizzler from , I've been meaning to make a chamber that does that for a bit now.
Hovering Harry 14 Jan @ 12:32pm 
Nice simple little test
Nobody No-One 24 Dec, 2024 @ 11:08am 
Very nice map; the three laser catchers in a row is such a funny setup. Thumbs up.
Teo  [author] 10 Dec, 2024 @ 10:29am 
Thanks so much everyone for the kind words!! I'm really happy I was able to bring back feelings of playing old laser puzzles :-)
BehindPortal 10 Dec, 2024 @ 3:17am 
very nice, its always fun to play ur maps. specially easy one :steamhappy: :p2cube: fav
SpielSatzFail 31 Aug, 2024 @ 8:57am 
For me, those laser puzzles are more of a medium ^^'
I even needed to peek into the comments :steamsad:
可砸 17 Aug, 2024 @ 6:24am 
Very nice!:steamthumbsup:
Dark Rozen 24 Jul, 2024 @ 10:42am 
for instance adding portal magnets as my poor aim kept making me have to reset sequences of F7, the cube aim helper and maybe some placement helpers which are in line with portals (maybe that can be done with lightstrips too)
Dark Rozen 24 Jul, 2024 @ 10:17am 
fun little map, though it could benefit a bit from being beemodified