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I'm using Mod medcine patch and this might occurs an error with yours. sorry for wrong info. :(
I think you and I spoke over Discord and found a resolution to this problem. Just noting that here in the comments so others know it was resolved.
@Aschevacuum
I've not had any reports of currently existing issues between RimHUD and my mods before. My own tests with RimHUD indicate that all is well - my medical care patches coexist with the UI on both normal animals and my own biomimetics without any errors and with all functionality present. Are you sure this is a problem between ABF and RimHUD?
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3543700397
But every second I have this error poping in my dev log:
https://pastebin.com/Njx9Czkj
My hughs log
https://gist.github.com/HugsLibRecordKeeper/72354e3b7f43536e4f0ec13cb05f4546
Apologies for missing this - yes, that is normal. None of my mods have in-game settings, nor do I have any plans on making any. Everything I make is as exposed to XML - or gets worked on to try and make it exposed to XML. Making xml tweaks/patches is much easier than making solid, performant, stable mod settings.
@Rex705
That pertains to Synstructs more than it does ABF, but the answer should have come with the letter that appears when you build the synstruct - it contains comprehensive information about the next steps. In short, you need an artificer do a surgery operation to format them. Again, the letter should do a much better job of explaining than I can do in a steam comment.