Arma 3
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Rush - Agios Dionysios
   
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Data Type: Scenario
Mod Type: Equipment
Scenario Gameplay: Multiplayer, PvP
Scenario Type: Infantry
Scenario Map: Altis
Meta: Dependency
File Size
Posted
340.615 KB
18 Oct, 2014 @ 4:25pm
1 Change Note ( view )

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Rush - Agios Dionysios

Description
If you've ever played Battlefield, you should be familiar with the gamemode of Rush.

Rush is where there are several bomb sites spread throughout the map, one team trying to arm and detonate the bombs while the other team is trying to defend until tickets/time runs out.

This is simulated as closely as possible to original.

Blufor - your job is to arm the bombs and get them detonated. Once one objective is destroyed, you can then arm the next one, and so on (in alphabetical order). You need to keep pushing forward - teamwork is key.

Opfor - you need to defend the objectives - if one is armed you can disarm it to stall time. If Blufor push is effective your time is vital to winning the game. Setting up traps and other systems with the VA is a great way of defending.

Once the game begins blufor has 30 minutes to destroy all the objectives otherwise they lose (this may be changed in a patch to be [run out of tickets]).

Extra features include Virtual Arsenal Access, Respawns, and 3D map markers (ones that players put down)

This is an 8 vs 8 map.

I hope you enjoy, if you did remember to rate! Thanks :)