Arma 3
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Phenosi's IMS compat (Melee - Rewrite)
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Data Type: Mod
Tags: Tag Review
File Size
Posted
Updated
33.696 MB
10 Jul, 2024 @ 12:53pm
27 Aug, 2024 @ 4:27am
3 Change Notes ( view )

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Phenosi's IMS compat (Melee - Rewrite)

In 2 collections by Phenosi
Improved Melee System (IMS) + Melee - Rewrite (Compatibility Mods)
2 items
Phenosi's Workshop (Mods)
36 items
Description

STATUS: Stable
This mod adds Improved Melee System (IMS) compatibility to Melee - Rewrite

Made possible by these two amazing mods:
Improved Melee System (IMS)
Melee - Rewrite

Why?
The Melee - Rewrite mod has a really nice Sledgehammer, I just kind of wanted to use it. When Apricot_ale asked me to make to make an IMS compat for the new rewrite, I thought why not? ¯\_(ツ)_/¯

What is this?
This mod adds Improved Melee System (IMS) compatibility to Melee - Rewrite.
This means that Melee - Rewrite weapons can be used like you would with the Improved Melee System (IMS).

How does it work?
Removes and disable almost all functionality of the Melee - Rewrite.
Adds IMS configs to almost all weapons of Melee - Rewrite.

Adds IMS configs to all bayonets of Melee - Rewrite.
(Will be able to be used as IMS bayonets)
Note: The TSP ace action for 'Bayonet swapping' should also have been retained

This mod can also be used with:
Door Breaching. (Combined with Phenosi's Door kick! (IMS + Breach - Rewrite).

Feel free to follow me on my Content Platforms
My Youtube Channel

Credits:
Improved Melee System (IMS) by Webknight
Melee - Rewrite by ASmallDinosaur, GreenGoose, Green.Vicky✙ and ooga booga
Model Tweaking for the two Sledges, Fireaxe, Splitting axe and Halligan were done by Slay No More (Permission was granted by ASmallDinosaur!)
I was granted permission to use some old code from IMS Compat TSP [OLD] Melee that still worked, that code was made by Apricot_ale.
Everything else was done by Me.

📖 LICENSE:
Copyright 2024 Phenosi.

This work uses the license Arma Public License Share Alike (APL-SA)

https://www.bohemia.net/community/licenses/arma-public-license-share-alike

What am I allowed to do?
✔️ Redistribute this mod in part or whole privately / within a unit.
✔️ Redistribute this mod in part or whole publicly ONLY with clear credit towards the author and third-parties involved, permission granted and with credits linking to this page.
❌ Port this mod in part or whole to games other than ArmA.
❌ Use this mod for commercial purposes.

If you have any issues with the content presented in this mod, please contact me first.

My Modding Discord:
https://discord.gg/UnQAQMKGdS

[www.patreon.com]
[ko-fi.com]

Join our Arma 3 unit where we use this mod![discord.gg]

⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀   Please READ the Workshop page and check out your own setup in-game ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀  before asking Questions or Reporting Bugs <--Discord[discord.gg]
31 Comments
Bazed Teftelko 22 Dec, 2024 @ 4:01am 
Now I can kill isis fighters, tnaks very much
JUMBO<3
冬岩 26 Sep, 2024 @ 3:21am 
Ok, thank you for your reply. Have a nice life.
Phenosi  [author] 26 Sep, 2024 @ 1:33am 
@kisstom503 it's the VR AI entity blocking.
@冬岩 No I can't help you with that, sorry.
kisstom503 25 Sep, 2024 @ 9:29am 
in pic 5 what head/face are you using
冬岩 24 Sep, 2024 @ 9:59pm 
Hello, I'm sorry to bother you again, but do you know how to solve the problem that ims cannot continue to work in saved tasks? I asked a lot of people, but no one seemed to suggest a workable solution
冬岩 24 Sep, 2024 @ 6:18pm 
ok thank you
Phenosi  [author] 24 Sep, 2024 @ 11:35am 
@冬岩 seems to be an with IMS itself.
冬岩 24 Sep, 2024 @ 8:07am 
Hello, I have a problem, but I'm not sure if others have it:
When you load up a saved game the red/green health/stamina bars disappear, weapon swinging and punching no longer work.
Phenosi  [author] 14 Sep, 2024 @ 7:47am 
very odd.
HawkSixx 13 Sep, 2024 @ 9:57pm 
Hello, im using this mod and TSP Animate, this error shows:

.. {
[_unit, "tsp_animate_weapon_" + (if (|*|_knife) then ("sheath"} else
("holster")..."
File tsp animate\ functions.sqf..., line 153
Error variable no definida en la expresión: _knife

happens when I switch from a pistol to a rifle in the sling, while the error happens the gun animation no longer occurs, it just stays still and the rifle magically appears in my hands.

This didn't happen before and the mods worked well together.