Crusader Kings III

Crusader Kings III

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[MensIuguolo] CK3 Unchained
   
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2.187 MB
12 Jul, 2024 @ 5:13am
29 Jul, 2024 @ 12:33am
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[MensIuguolo] CK3 Unchained

Description
CK3 Unchained is a gameplay freedom mod which unlocks many restrictions on the game.
This is meant to both allow for greater flexibility in play and to unchain us from historicity.

Key Features:
  • Most restrictions on decisions were removed. Embrace English culture as an Anglo-Saxon, form Portugal as any culture, and restore Rome as any religion. These are just some of the examples.
    [**] Relevant effects and events were changed accordingly to accommodate reason rather then historical accuracy.
  • All legacies available to every dynasty.
  • Most perk and trait specific decisions are available for everyone, sometimes with higher costs when it made sense.
    [**] Perks were modified to accommodate this: Restraint now give some passive bonuses, At Any Cost gives Knight Effectiveness per tyranny and per dread.
  • Commander and personality trait limit upped to 99
  • Childhood focus can be set at age 0 and be changed up to 10 times. Adult focus change downtime is 1 month.
  • max traditions upped to 100, reform time maxes at 1 year. There is no "downtime" for this.

Cultural Freedom
  • Most culture-specific maa-type traditions are nothing more then base tradition + unlock maa or a small modifier. Since we're no longer limited to 5, I streamlined the whole thing with each culture having the base tradition and the maa tradition, which was striped of the base modifiers.
  • culture-specific traditions can now be adopted if you have high enough cultural acceptance with said culture, at increased cost.
  • Eras have no minimum year, they unlock once you have enough innovations unlocked.


planned
  • Culture-specific traditions available as regional varieties.
  • more freedom with gender and inheritance rules.
  • unlock activities and such


Compatibility
This mod changes most dlc-specific dynasty legacy and perk files and all cultural tradition files. Anything that changes this, or any of the decisions and related-events changed by this mod (who were changed in non-vanilla files) will not be compatible.
As always, I am open for com-patch requests.


INPUT NEEDED
Please comment and make suggestions, new ideas are always welcome.
if ANYONE has some ISSUES with this mod, feel free to comment or PM me. This mod is 'ready for use', and I've tested it to the best of my ability.


I have a Ko-fi page!
https://ko-fi.com/yonatanjarach
Contributing there will give me a moral boost and help me invest more time to keep this mod always up and running
1 Comments
SebFC 24 Jul, 2024 @ 4:38pm 
This mod looks brilliant, can't wait to test it out!