Sid Meier's Civilization VI

Sid Meier's Civilization VI

148 ratings
Turpan Karez (World Wonder)
   
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File Size
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45.681 MB
13 Jul, 2024 @ 9:20am
20 Jul, 2024 @ 9:46am
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Turpan Karez (World Wonder)

In 2 collections by IthildinX
IthildinX's Wonders
78 items
IthildinX's SilkRoad
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Description
If you like my mod, please like it on up side, it will be a great encouragement to me.

"Along the way, there are many pits in the ground, known as Karez, which can divert water to flow horizontally. From south to north, the water is gradually drawn up and rises, running through holes in the earth??赯?truly unimaginable feat. The fields here are rich and fertile, producing an incalculable amount of cotton every year, all thanks to the irrigation from the Karez." - Lin Zexu



Karez, or kan'erjing in Chinese, is reputed as one of the three major construction projects in ancient China, together with the Great Wall and the Grand Canal. [NEWLINE] Karez is mainly distributed in Turpan, Hami and Helei districts in Xinjiang, where Turpan District is reputed as the place with the most karez (more than 1,000). The annual discharge of karez in Turpan totals 29.4 billion cubic meters, irrigating the vast farmlands in the region all year round. Linked together, the total length of these karez would exceed 5,000 kilometers. Thus, karez is also dubbed the "underground canal".

Turpan Karez
Provides this city with a source of fresh water. Citizens may work Desert Mountain tiles. Your Builders can now make Karez improvements. Must be built on a Desert Mountain tile that does not contain a Volcano.
Karez
Karez unique improvement, provides this city with a source of fresh water. Prevents Food loss during Drought. Additional Housing, Food, Gold and Tourism as you advance through the Technology and Civics Tree.

Supported Languages Chinese English Japanese
11 Comments
RoxyRiku94 14 Jan @ 6:53pm 
Just wanted to notify you that this wonder shares the same BuildingType entry (BUILDING_KAREZ) with the Karez building from the 'Diverse City Center Buildings' mod by D (originally from Harmony in Diversity), thus causing a mod conflict (I didn't install your mod yet, but using D's mod with JNR's Grand Eras causes the building to move to a later tech).

Considering their mod came out earlier (and I don't know if they still actively maintain it), maybe you could change the BuildingType (to something like BUILDING_ITHILDIN_KAREZ for example) to something more unique?
frmalherbe 14 Dec, 2024 @ 5:22pm 
您好,感谢您使用此模式。有可能在“平原”广场上修建坎儿井吗?只有“沙漠”,我觉得有点太限制了。
某些企鹅 1 Nov, 2024 @ 9:25pm 
玩了快一星期,AI抢得太快了
Flandre 17 Sep, 2024 @ 9:06am 
好像有bug,我每多造一个坎儿井特色改良设施,城市就+4住房
Nahueformaline 9 Sep, 2024 @ 9:22pm 
Good mod :D. More Buildings!
ww 9 Sep, 2024 @ 8:42pm 
大佬,与和而不同不能一起用
IthildinX  [author] 19 Jul, 2024 @ 6:09am 
改了一點簡易適配,應該能打得開了
不過不保證會發生什麼奇怪的狀況
等待 19 Jul, 2024 @ 3:16am 
大佬,这个mod会和市中心建筑扩展中的建筑坎儿井冲突
IthildinX  [author] 15 Jul, 2024 @ 4:15am 
LOG
1519041559 15 Jul, 2024 @ 4:09am 
我没有加城邦那个mod,然后兼容不了,不知道是不是没加城邦mod的原因