Shadowrun: Dragonfall - Director's Cut

Shadowrun: Dragonfall - Director's Cut

1,324 ratings
Antumbra Saga
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19.057 MB
19 Oct, 2014 @ 8:54am
25 May, 2020 @ 11:26am
33 Change Notes ( view )

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Antumbra Saga

Description
Venture into a sprawling campaign set on the Pacific Coast. In Antumbra Saga you will rise from a lowly shadowrunner to a pivotal player in the struggle between CalFree and Tir Tairngire. Along the way you’ll nurture alliances, build up a party, and make decisions that will affect your fate and that of the factions you encounter.

Features
  • Experience a story-focused, semi-linear campaign. While you start out as a pawn in others’ schemes, you’ll gain more control over your destiny as the game progresses.
  • The decisions you make over the course of the game will impact the story and gameplay.
  • Recruit a variety of original companion runners, each with their own unique skills, personality, and banters.
  • Determine your fate with one of six epilogues reflecting the goals you’ve set for your character and your success at achieving them.
  • Overcome occasional challenges and puzzles, as well as many intense combat encounters.
  • Show off your social skills with etiquettes, or your decking skills with optional trips into the Matrix. (Pure Deckers are not recommended, but you’ll have the opportunity to recruit a companion Decker or develop a hybrid build for yourself.)

Status

Antumbra Saga seems to be running well for most players. If you find any bugs, please report your findings to the bug thread. In most cases, I’ll be able to release an update that will just require you to restart your current scene.

Notes

Got any questions? Check out the FAQ! Don’t see them listed there? Ask ‘em here!

Stuck? No problem! Check out these hints!

If you need spoiler tags, Steam does them like this:
[spoiler]Blood magic kills Dunkelzahn.[/spoiler]

I'd appreciate it if you report any bugs to the bug thread so I can track and fix them. If you are finding a fight much too difficult or much too easy, there's a thread for that too!

I’m very thankful to the people who helped in the creation of this campaign. More details in the credits.

Gambatte kudasai, and have fun on the West Coast. If you want more CalFree adventures, check out The Caldecott Caper, available now for Shadowrun: Hong Kong!
Popular Discussions View All (9)
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8 Aug, 2022 @ 4:56pm
Bug Report Party Episode 2: The Revenge of the Bugs
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14 Oct, 2024 @ 12:47am
Combat Difficulty Report Party!
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14 Feb, 2019 @ 3:27pm
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634 Comments
Virake 17 Jul @ 2:38am 
a neat little adventure. acts 1 and 2 are rough, both in gameplay and in writing. the third act is great, apart from the underwhelming ending. it's a deus ex machnina that abruptly removes your agency. I suspect the campaign was supposed to be longer, but the developer had to end it there.

"combat-heavy"? definitely. *a lot* of shooting, not that much talking. it's a shame, I value Shadowrun more for the narrative than the mechanics. also, apart from the first act and the final mission, the entire campaign was very easy. my character was pistol-specialized (i.e. underpowered until higher levels), and I still experienced no friction throughout most of the game.

regarding leftism. it's here, but it doesn't harm the story significantly. doesn't feel out of place or like you're being lectured. this author did a better job weaving their beliefs into the story than the creators of Dragonfall. same with the depiction of racism – more believable here than in the Berlin camaign.
Flinch 5 Apr @ 8:05am 
Literally impossible to beat the first level as a shaman. No conjuring points, combat broken up into 4 segments (ie. with non-combat gaps that cause summons to despawn instead of having reinforcements within same combat like normal) and best of all the guy who sells you starting gear just doesn't have a conjuring weapon for sale

In fact the first level in general has just awful design in general. I managed to clear all 4 base campaigns and both this author's other campaigns on max difficulty with only 3 combat related reloads, I am already at 6 on the first level here.
Ramps 7 Oct, 2024 @ 5:52pm 
Great side characters and a damn good ending. Thanks for the mod, my friend. What a ride
bearkatz5 23 Sep, 2024 @ 4:52pm 
Hi, Sorry if this has been answered elsewhere, but I didn't want to get spoilers in my search for an answer. My character is still solo at this point. He's been shot up quite a bit making a dash for Kali. I told her what's in the box, and she asked me to explore the basement. When the game resumes after that, her guards keep shooting even though she said they wouldn't. I assume there's something going on here that I've overlooked, or perhaps something is not right?
Thanks
Frenne Dilley 11 Jul, 2024 @ 4:49pm 
Oh the irony Colonial, that you answer of all users.
Colonial 30 Jun, 2024 @ 7:18am 
Also he's talking about his love of twentieth century values with satanic imagery sprawled all over his profile. your ancestors do not approve my bro.
Kenko 28 Jun, 2024 @ 9:07pm 
also kinda funny he's talking about it showing up for no reason, like nigga it's a fucking story, you can tie things into narratives without needing to have set up for their existance
BishopSteiner 21 Apr, 2024 @ 6:04pm 
Fausto telling us all he never remotely understood the Shadowrun universe, lol.
Fausto 8 Apr, 2024 @ 2:07pm 
This was clearly made in the 2010s. It is very, very noticeably left wing. For no apparent reason a racist faction appears fairly early in the game. Out of spite I wanted to try to join them because I saw where this was headed. Of course there was never an option to join them or even use insults against metahumans. So much for roleplaying. Authors inserting their narratives was very noticeable.:steamthumbsdown::steamthumbsdown:
Frenne Dilley 24 Aug, 2023 @ 5:57am 
Oh dear god it was just that simple wasn't it.... wow

Thanks a bunch, it's always that one little thing you miss or don't try and someone tells you "no yeah try that, it works" and just... really? Of *course* it was that

Hey i got a riddle for ya, about searching for something like your keys or wallet;
why is it always in the last place you look?
why would you keep looking?