Portal 2

Portal 2

52 ratings
Harvest
   
Award
Favorite
Favorited
Unfavorite
File Size
Posted
Updated
28.717 MB
15 Jul, 2024 @ 10:09am
17 Jul, 2024 @ 6:33pm
3 Change Notes ( view )

Subscribe to download
Harvest

In 1 collection by Mattchew
MapChews
15 items
Description
Map Name: Harvest [www.topconpositioning.com]
Version: 1.02
Difficulty: Easy-Medium
Development Time: 4/10 to 7/10
Secrets:0

It's a funnel summer, summer of the funnel.

Greetings, it's yo boy. Today I showcase my first funnel map! You can consider this to be an icebreaker, as I haven't messed with funnels before. It worked, I feel more confident with this element now!

I've also actually attempted something a little more atmospheric as well. Creepier music, more dramatic lights. I am quite pleased with the results! I dig the puzzle, and this is probably my cleanest layout yet.

The solution to this one is actually a bit more varied than usual. This map's philosophy is, as long as you do everything in the correct order, and you have the right idea for every sequence, than its good. Curious to see how this goes!

Rules:
-Timing is required but should be forgiving. However, make sure to save.
-No difficult-to-execute moves are needed. No strafing, cube tossing, tight angles, tight timings, etc.
-Standing on cubes for height isn't intended.

Thanks to the following:
- Dido "Dillon Karlton" Killer and Snazz for test-testing, feedback, and layout improvements!

Notes:
-Background track is "Königsforst 3" by Gas. The track is copyrighted, so if you are streaming please be weary!
-This map has technically taken me the longest to publish. However, it was much more of an on-and-off experience. I also made two maps while tinkering with this. If the work time were condensed, it would probably equal about a month.
-This started as a remake of "Redose" by RedSilencer. But quickly I realised I only wanted to adopt one move and started becoming its own thing.

Have a good one!
27 Comments
Mattchew  [author] 26 Mar @ 5:52pm 
@celes7ial How did I never see this comment. Thank you so much for playing, and yeah I would love to see a redeco (and maybe a shrinking) of this map!
celes7ial 17 Jan @ 4:17am 
Really interesting concept, a very thought-out minimalistic map that provides a decent amount of difficulty! Most of the time I was trying to figure how to get to the starting catapult so I could place a cube there xd
Would really love to see a decent redecoration of the puzzle, similar to the Mend (Rend Machine) puzzle
Mattchew  [author] 23 Dec, 2024 @ 10:10pm 
Hey thank you Nobody! I see how you got that vibe honestly haha, I think the Gas track may have helped ^^
Nobody No-One 23 Dec, 2024 @ 9:52pm 
Nice map! My method was somewhere between yours and Libby's for that one sequence (and I tended to overcomplicate a number of things) but overall I did it pretty much as intended. This map had a very chill/comfortable vibe somehow, very fun to work through. Thumbs up!
Mattchew  [author] 11 Sep, 2024 @ 8:33pm 
Thank you Mark ^^
mark 11 Sep, 2024 @ 6:38pm 
Nice :steamthumbsup:
Mattchew  [author] 29 Aug, 2024 @ 3:54pm 
@Mikeastro haha thank you for playing! I'm glad you had nicer time this time around ^^
Mikeastro 29 Aug, 2024 @ 3:41pm 
Very nice map, I enjoyed that a lot. I didn't even get stuck at the first move for more than 15 minutes this time! Big thumbs up :]
Mattchew  [author] 9 Aug, 2024 @ 8:25pm 
@Dolphiner haha sometimes the tiny things can get you. Thank you very much i'm glad you enjoyed ^_____^
Dolphiner 9 Aug, 2024 @ 11:15am 
That should not have taken me as long as it did. Spent an insane amount of time at the end state thinking I was screwed as I failed to notice the subtlety at 4:03 for so long. grrrr Despite that, really nice map :D :steamthumbsup: