Sid Meier's Civilization V

Sid Meier's Civilization V

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Tunnels
   
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16 Jul, 2024 @ 12:28pm
12 Jul @ 3:10pm
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Tunnels

In 1 collection by zai4z
zai4z's essential mods
23 items
Description
This mod allows for late game movement and city connections through mountains

Upon unlocking dynamite, workers will gain the ability to enter mountains and construct tunnels

Tunnel
Allows land units to traverse a mountain tile as if it's a hill, without taking attrition damage
Takes 4.5x longer to build than a railroad (17 turns on normal speed)
May be built outside your territory
Costs 1 gold per turn
+25% defence
Will also have a road when built

You can replace the road with railroad when it's researched. Tunnels, and roads on tunnels, can't be pillaged

If you want to remove a tunnel, remove the road/railroad, and the tunnel will also be removed

You may notice the game reloading immediately after loading into a saved game... this is intentional and necessary to update terrain graphics

The AI won't build tunnels themselves, but they will use any existing tunnel, just as a human player would

Known Issues

Workers can build the tunnel anywhere, however, if you attempt this, no tunnel will appear on the tile. Tunnels will only be completed on valid tiles (non-tunnel mountain tiles). Not flatland, hills or natural wonders

I have also removed the ability to complete road/railroad on mountains without a tunnel

These are fixed if you're using my other mod: Various Mod Components, but it is not required

Compatibility

Does NOT require a DLL, and therefore can be used on multiplayer or with DLL mods
25 Comments
El Tório 14 hours ago 
Re: Workable Mountains
After a game re-launch (and reboot), both mods are working fine side by side.
El Tório 24 Jul @ 9:43pm 
Is this compatible with Workable Mountains by Keukotis (steam id 233614126)?

My workers gained the Tunneling promotion and were able to enter mountain tiles, start a tunnel construction, then add a railroad to it. However, the other units didn't update pathing, and the strategic view doesn't show a road through the mountains (it shows nothing).
Verb 30 Jun @ 3:34am 
thanks zai.... tried that and it didn't seem to work.
I'll double check and make sure I did it right.
worse case, we crack another beer and start a new map!
zai4z  [author] 29 Jun @ 9:45am 
@Verb It isn't, but if you set the AffectsSavedGames Tag in the .modinfo file to 0, it might work
Verb 29 Jun @ 7:17am 
curious to know if its possible to get tunnels v2?
I accidentally upgraded and saves won't load
thanks in advance
LenC 28 May @ 3:49am 
@zai4z G.O.A.T.E.D :sothappy:
zai4z  [author] 9 Apr @ 11:26am 
@Илюша Гантеля I haven't tested with CP, but it might break this

<Technology_FreePromotions>
<Row>
<TechType>TECH_DYNAMITE</UnitType>
<PromotionType>PROMOTION_TUNNELING</BuildType>
</Row>
</Technology_FreePromotions>

Honestly, CP is a shitshow so I wouldn't be surprised
Илюша Гантеля 9 Apr @ 11:06am 
some problem with game crash after researching dynamite. i'm playing with VP and CP. do i understand correctly that they are conflicts?
LenC 5 Apr @ 7:01am 
@zai4z Epic all the best ദ്ദി ( ᵔ ᗜ ᵔ )