RPG Maker VX Ace

RPG Maker VX Ace

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UGC Type: Resources
Resources: Pack
File Size
Posted
299.132 KB
19 Oct, 2014 @ 12:36pm
1 Change Note ( view )

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LocalSave

Description
To put it simple, I needed a script that allowed me to store my data locally, in case I wanted to make a sequel to a game and wanted to import data from said game. After some research I found out that most people are kind of ♥♥♥♥♥ and require some form of permission, so I made my own.
10 Comments
GaryCXJk  [author] 9 Jun, 2018 @ 5:07am 
A variable is something that represents a value, in these cases, folders. For example, ROOT_SAVE_FOLDER is the variable that has the value "/CXJ/".

What you need to do is modify these three variables. The first, ROOT_SAVE_FOLDER, specifies the folder for all your games, in case you have multiple games. You can say this is the folder for your development studio or something. GAME_SAVE_FOLDER is the folder inside the root folder, and defines the game. You can actually give it any name, but it's best to give it the name of your game. SAVE_FOLDER is the name of the save folder itself.

For example, in this case, the save files would be stored in %APPDATA%/CXJ/LocalSave/Test Project/Save/.
Deeth Irteen 26 May, 2018 @ 9:29pm 
So I was reading this part here:

ROOT_SAVE_FOLDER = "/CXJ/"
GAME_SAVE_FOLDER = "LocalSave/"
SAVE_FOLDER = "/Test Project/Save/"

They're called folders, yet just before that you talked about "Variables". What exactly do I do here?
GaryCXJk  [author] 21 May, 2018 @ 12:27pm 
It's WTFPL.
Deeth Irteen 17 May, 2018 @ 12:10am 
Is this allowed for use in commercial projects?
Ancravix 1 May, 2016 @ 12:42am 
Thanks)
GaryCXJk  [author] 30 Apr, 2016 @ 3:47pm 
The script is inside the project itself. It's in the script manager when you open it with RPG Maker VX Ace.

You could also try to Google for it, I'm not sure if Steam strips the link to my site, but I can try to link to it.

http://area91.multiverseworks.com/download/rmvxa/scripts/CXJ_LocalSave.rb
Ancravix 24 Apr, 2016 @ 8:15pm 
How to download the script?
Buff Kel Gaming 24 Oct, 2015 @ 1:40am 
Huh, what a good idea. I'm serious, thanks.
GaryCXJk  [author] 22 Oct, 2015 @ 3:09pm 
Well, to be honest, it has been a long time ago since I made this, so I looked at the original description.

[quote]To put it simple, I needed a script that allowed me to store my data locally, in case I wanted to make a sequel to a game and wanted to import data from said game. After some research I found out that most people are kind of dicks and require some form of permission, so I made my own.[/quote]

So, essentially, it allows you to specify a folder so that saves for your game gets saved there instead of inside the game folder.
Buff Kel Gaming 22 Oct, 2015 @ 8:31am 
What does this do exactly?