Arma 3
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S.O.G. Prairie Fire: Hazardous Duty
   
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Data Type: Scenario
Scenario Gameplay: Singleplayer
Scenario Type: Infantry
Scenario Map: The Bra
Meta: Dependency
Tags: Tag Review
File Size
Posted
Updated
3.269 MB
17 Jul, 2024 @ 9:04pm
21 Dec, 2024 @ 5:03pm
4 Change Notes ( view )
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S.O.G. Prairie Fire: Hazardous Duty

Description
May, 1969. RT Raleigh is tasked with destroying an NVA artillery battery that is shelling a besieged Special Forces A-Camp from inside Laos.

Features:

- Play as a MACV SOG One-Zero in this singleplayer scenario and lead RT Raleigh on a dangerous mission across the fence in Laos to locate and direct air strikes on an NVA artillery site, inspired by the real-world unit and their missions during the Vietnam War.

- Uses the amazing S.O.G. Prairie Fire CDLC and its groundbreaking modules, allowing for dynamically spawned patrols, trackers and reinforcements for hours of replayability.

- Need close air support? Use the S.O.G. Prairie Fire Radio Support system to get the firepower you need!

- Optional AI Revive script by pierremgi available.

- Uses gear from Recon Team Blackfoot (RTBF), which adds more quality equipment to your Recon Team.

- Use earplugs while on board the helicopters to protect your hearing, courtesy of the S.O.G. Prairie Fire CDLC!

- Explore the Dak To Mission Support Site (MSS), one of SOG's many forward launch sites utilized by Command and Control Central (CCC), in a detailed base with editor placed objects and units. Talk to fellow recon men, dispensary medic, Special Forces A-Team comrades, modify your team loadouts, and more!

- Mission is made with the intent of using the amazing SOG AI mod by Johnnyboy. SOG AI is the way to play MACV SOG missions!

- Mission is named after the book written by MACV SOG's legendary Chief, the late Major General John Kirk Singlaub, a legend in the US Special Operations Community.

Notes:

- Do take the time to read the mission tips and notes, and also to read the tasks and hints as they appear throughout the mission. These will all tell you what you will need to do to ensure the mission runs the way it's supposed to run. I have included colored Action Menu options to ensure you click the correct option. This is extremely important for the smooth running of the mission.


Credits:

- H34dup, for all his invaluable lessons in mission making. He's been giving me advice in mission editing since ARMA II, and has always allowed me to dissect his awesome missions to learn how he made them. He's pretty much an Eden Editor God at this point!

- Savage Game Design for the best CDLC to release for ARMA III, and the best Vietnam War game to ever come to PC.

- Bohemia Interactive Studios for the amazing MILSIM franchise we all love!

- Recon Team Blackfoot (RTBF) for their amazing RTBF Gear mod, which complements S.O.G. Prairie Fire very well.

- pierremgi for the amazing AI Revive script.

- Recolor addon for the post processing effects, courtesy of H34dup.


Mods required:
S.O.G. Prairie Fire CDLC
S.O.G. Prairie Fire Nickel Steel
Recon Team Blackfoot (RTBF) Gear
CBA A3

Optional mod:
SOG AI mod by Johnnyboy, found below:

https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2812560646
23 Comments
QWRT0987 18 Apr @ 12:52pm 
Great job!
Dugong31  [author] 22 Nov, 2024 @ 4:15pm 
@DirtyDeeds that is an interesting issue. I'll look into it, but I never had it before. Maybe restart the mission to see if it helps?

@Gopan unfortunately the Tracker Module works the way it works, and that was how I intended my missions to be. Also, for radio support, all members of your team are able to call for fire. It's just that I synced the radio support module to a trigger to only be allowed when the team leader sees the artillery guns. Hope this helps.
Gopan 8 Nov, 2024 @ 6:17pm 
one more qustin: which command did you activate sog radio support? Smth like this? player setUnitTrait ["vn_artillery", true];
Gopan 8 Nov, 2024 @ 6:15pm 
Everything works fine. No one shot till extraction LZ.But man, we - players play arma to shoot, kill, loot enemy and again shoot. I would rather to kill all on the map, but this shitty SOG spawn modules prevent me to do so. Maybe more costom missions without spawning modules?
Gopan 8 Nov, 2024 @ 5:28pm 
Hi. I can`t understand. If I kill all hunters by mines and I am still in SOG hunter module zone, will they spawn again?
DirtyDeeds 20 Oct, 2024 @ 5:24am 
Nice work - better handling of the helicopter insert than having to use a keyboard. I only just started this mission - am I missing something - the mission starts with me injured - I guess - my vision focus is going in and out - I'm gasping for breath - and - I can't move faster than a slow walk - did I miss something?
Komodo 29 Aug, 2024 @ 9:55am 
lazy got us hooked fr fr 💉💉💉
havoc91163 24 Aug, 2024 @ 6:23pm 
wow that is Awsome!!! i check everyday LOL ! again if i can do anything just let me know stay well Brother by the way whered you get that name LOL Love it
Dugong31  [author] 23 Aug, 2024 @ 6:47pm 
@havoc91163 I have another SOG Prairie Fire mission incoming. Just need to iron out some kinks, do a final test, and it should be good for launch!
havoc91163 22 Aug, 2024 @ 11:19am 
hey whats up ! yes gonna leave the mission making to the PROS !! Thank you LAZY for your work hey if i can do anything to support you let me know ok stay well Brother