Starship Troopers: Terran Command

Starship Troopers: Terran Command

115 ratings
High Tide
   
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File Size
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21.156 MB
18 Jul, 2024 @ 10:00am
25 Jul, 2024 @ 7:55pm
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High Tide

In 1 collection by TheBigTG
TG's Maps
18 items
Description
Commander, you've been deployed to planet Uraj IV to repel the bug infestation.

Beware the high tides, they can sweep entire platoons away in an instant.

Do the Federation proud!
11 Comments
水月 23 Feb @ 1:34am 
too many supply but no war support,so call marine sea sweep the bug
dennis.larsen 5 Aug, 2024 @ 10:49am 
Nice map
Naeglhin 25 Jul, 2024 @ 8:40pm 
No.
That's just one of the flaws.
There are many flaws and an idea that seems good but doesn't work in my opinion.
In general, the map brings to light all the flaws that the game may have.
There is quite a variety of units in the game, but the variety of units on the map seems scarce to me.
As you said before, determining the areas of death from water is difficult. Also, I don't really see that mechanic in this game.
Then there are also things that you are not to blame for. The units in the Raising Hell DLC seem poorly balanced to me.
Those are some of the flaws that I see.
It may seem like I'm taking it out on you, but I also remember that you made the map that I liked the most.
but it's only my opinion.
TheBigTG  [author] 25 Jul, 2024 @ 7:56pm 
Glad you enjoyed it! It seems i forgot to attach the drop site to the station where the marauders are unlocked, may have caused your issue. I've fixed it now with this update
batumoto 25 Jul, 2024 @ 3:34pm 
Nice map, thank you. I enjoyed it. I think it took me 1 hour. I noticed a bug though. I bought two different marauders at the left-side radio station to deploy them at the same time, but I was only able to deploy one and the other disappeared and with it the two war support.
TheBigTG  [author] 25 Jul, 2024 @ 7:20am 
Thanks! The first thing I checked when Pudge informed me of this mechanic was whether it can be done with lava but unfortunately the rising water is a unit that's ONLY water.

Its not a decor that changes depending on the water type (water or lava) of the map setting. So unless the devs make a new unit for lava or make it change dynamically, it cannot be done for lava.
Ross Mahon 25 Jul, 2024 @ 7:10am 
Really cool idea, would like to see similar with Lava rising. Excellent work again!
TheBigTG  [author] 25 Jul, 2024 @ 5:20am 
Any particular reason why you feel that way?
Naeglhin 25 Jul, 2024 @ 1:13am 
In my opinion, this map is bad in general.
but well it's just my taste.
TheBigTG  [author] 19 Jul, 2024 @ 11:56am 
Hey, thanks for playing and I'm glad you enjoyed it. I'll take a look at that area, the water kill zones are very finnicky to place so there's probly more areas where you either die where you're not supposed to or where you're under water but still alive :P

Please let me know if you find any others and I'll look into adjusting the areas