Divinity: Original Sin 2

Divinity: Original Sin 2

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Vampire Class - INT - Patches and Fixes [DE]
   
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Type: Add-on
Game Mode: Story
File Size
Posted
Updated
7.837 MB
19 Jul, 2024 @ 4:25pm
30 Sep, 2024 @ 12:11pm
6 Change Notes ( view )

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Vampire Class - INT - Patches and Fixes [DE]

In 1 collection by Malchezzar
Malchezzar's DOS2 Mods
18 items
Description
This is a quick mod to give some love to the wonderful Vampire Class by Helaene. When I was playing with it, I noticed some bugs/interactions that bothered me, and since Helaene hasn't updated the mod in years now I decided to fix them. This is a patch/bugfix mod that still requires the original mod to function.

Make sure to load this mod after the original class mod and the Intelligence version of it!

This mod requires Norbyte's Script Extender, found HERE[github.com].

Fixes applied by this mod:

-Removed the extra points in the Character Creation Template, so it is now inline with other classes and doesn't give an advantage on selection.


-Fixed the Bitten > Maimed > Ravaged progression that was not functioning as intended and made these statuses scale with Torturer (Allowing it to bypass armor). Additionally, the scaling on the damage from these statuses has been improved so they scale with damage changes to base statuses, such as in Divinity Unleashed. Also, since these are essentially bleed statuses, I made it so they will remove Fortified and be removed by Fortified in turn.

-Made Stalk backstab to position you appropriately, and it will now more reliably make you invisible.

-Made 4 course meal apply a stack of Bitten instead of bleed.

-Made it so that the level up choice skills/passives are given at any level past the original level, and made it so the dialogs queue up in the event of multiple being available, allowing you to get any passives you missed back to back.

-Made various skills scale with character stats (almost none did by default which is odd) and certain skills can now apply weapon properties as well (I was bothered that bloodthirsty blade wasn't actually useful for any of the skills added by the mod, as none of them were classified as weapon skills and could not apply the extra damage).

If you have any more suggestions for other fixes that might be necessary, feel free to comment below and make sure to go visit the original mod and give it a like and rating! I take no credit for any of the content in this mod, these are simple fixes to make the class play cleaner.

You can find the other versions of this mod here: Strength, Finesse


If you would like to support my work, I have made a Paypal Donations button[www.paypal.com].
Popular Discussions View All (2)
0
19 Jul, 2024 @ 4:29pm
PINNED: Suggested Fixes
Malchezzar
0
19 Jul, 2024 @ 4:29pm
PINNED: Bug Reports
Malchezzar
5 Comments
canadus 27 Dec, 2024 @ 1:08pm 
thank you alot for the answer, apriciate it, and thank you for the patches. your work on those is allso appriciated.
cheers mate.
Malchezzar  [author] 27 Dec, 2024 @ 8:00am 
@canadus The ring is a choice at the first level up, so you only get one choice. You can however learn Bite on another character and get the ring that way. Either way, the rings from the class are very low level and not that useful throughout the game anyway, so you would be replacing it fairly quickly regardless.
canadus 27 Dec, 2024 @ 5:35am 
question. is there any way this patch can "remake" the dark heart so it is posseble to choose the FIN ring, i started as A str based vampire., then changed to FIN, as that fits better,, but the "vampire ring" from the heart is still a STR ring. is it posseble to change this to
Malchezzar  [author] 22 Jul, 2024 @ 2:21pm 
@UnknownshadowTTV thanks! and yea sure I don't mind, already helping another guy get started as well. It is unfortunate that most of the older modders are gone now cause of BG3 but it is what it is.
UnknownshadowTTV 22 Jul, 2024 @ 12:49pm 
been good seeing you as active in modding for this game as most original mod authors have left their projects behind.

been looking to dabble in this idea as well. been cooking up some ideas for mods that I wouldn't mind trying. If you wouldn't mind, or have free time to teach a new modder. my messages are open:steamthumbsup: