Space Engineers

Space Engineers

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[SPE] [PCU] [0.0.1]
   
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Type: Mod
Mod category: Block, Production, Other
Tags: NoScripts
File Size
Posted
3.430 MB
20 Jul, 2024 @ 4:12am
1 Change Note ( view )

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[SPE] [PCU] [0.0.1]

In 1 collection by SKriLL
[SPE] Space Pirates Exile
4 items
Description
Adds blocks for SPE Core, Regulated so that more CPU or PCU of each player and faction can be used and advance in a more controlled way without having to load the server
10 Comments
Alexis The Calico Yokai 5 Jan @ 2:19pm 
Opening the Quantum Jumpdrive menu causes the game to crash. (Tier 3 most likely)
Lancer-2201 15 Sep, 2024 @ 9:33am 
I used to have a lot of problems with blocks not having physics but no more. I'm just glad I got a computer that can take it.
SKriLL  [author] 15 Sep, 2024 @ 9:25am 
It also works based on your number of blocks, meaning you can have CPU blocks in your base and make a ship without them and it could be bigger.
Lancer-2201 15 Sep, 2024 @ 9:22am 
I *cannot wait* to pull a million-block ship. Totally going to rock
SKriLL  [author] 15 Sep, 2024 @ 9:14am 
Yes, it is to overcome the block limit in a more controlled manner.
Lancer-2201 15 Sep, 2024 @ 9:11am 
Does this mean I can finally give the physics limit the middle finger? Kewl.
SKriLL  [author] 15 Sep, 2024 @ 12:51am 
It will be fixed as soon as possible, it was a Weapon Core issue due to its latest update.
D'raga 14 Sep, 2024 @ 4:04pm 
As I can't comment on main mod, I am having a problem where weaponcore is now deleting SPE weapons
SKriLL  [author] 3 Aug, 2024 @ 5:10am 
It's for the player and or faction pcu, it's a way to increase builds in a more controlled way
GodShake 3 Aug, 2024 @ 3:44am 
whatìs the purpose? it can change cpu load between client and server?