Barotrauma

Barotrauma

308 ratings
Pile Bunker
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20 Jul, 2024 @ 8:17am
26 Nov, 2024 @ 6:38am
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Pile Bunker

Description
"The Rubiconian Handshake"

"Tired of getting mauled by Molochs? Sick of your puny crowbars and wrenches? Fear not, for a new product is now on Balam's catalogue, now adapted for human use!"

PB-033M ASHMEAD-S



Pile bunker developed by Balam Industries. This weapon gores the target with a massive steel pile, obliterating it through sheer physical force. Charge to prime the firing hammer, enabling attacks that are enhanced by explosive damage. This is the smol version made for use by humans instead of Armored Cores. Still, its stopping power is unmatched. Pierces effortlessly through ANYTHING!


UPDATED! Now includes an uncharged poking attack! Finally something to occupy those restless fingers of yours.




UPDATED to v1.9! Now actually works as a proper boarding tool, stunning enemy crew with the shockwave it generates. Whiffing does not mean instant death now.


"Listen up, maggots! This field trip is now a hunting expedition!"
-G1 Michigan


Disclaimer : In no event shall the manufacturer of this Product be liable for any consequential, incidental, or indirect damages whatsoever (including, without limitation, workplace accidents) arising from misuse or defect of product, be it official merchandise or artisan-manufactured imitations based on publicly available schematics.

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PS:
  • it is one-handed, but you cant dual wield it. it's locked to the left hand.
  • unlike the actual weapon in AC6 it does require ammo to use.
  • before you complain, do not use the weapon if you fail the skill check. It'll give you blunt trauma.
  • spike damage registers for each limb's hitbox, so creatures with lots of hitboxes will suffer the most from this weapon's charge attack, such as most human-sized enemies, molochs, hammerheads (when attacked from the sides), and endworms.
  • does NOT one-shot molochs, nor hammerheads. even if it did it'd be very inefficient.
  • poke damage deals about the same damage as the boarding axe, breaks down doors in 4 hits, but takes 2 seconds to cool down and has a tiny hitbox just in front of its spike.
  • does not play nice with Neurotrauma. it simply breaks your arm when you fail the skill check. worse, it breaks your neck if you're WAY below the skill check.
  • i returned to this to find that people kept asking how to get this. it IS craftable.


credits to whosyourdaddy's minigun mod. couldnt have done the animation without it, also initialdesu for the video
95 Comments
[95th] Phantom Civet 30 Jun @ 3:13pm 
i'm currently using this mod but it's not spawning on any merchants except for the ammo for it
NEZ 9 Jun @ 5:14am 
This is by far the most beautiful thing I've seen in my entire life.
Gord-X-Sus 24 May @ 2:41am 
Most effective way to deal with annoying guards :)
without losing reputation lol.
lechkingofdead 31 Mar @ 1:03pm 
does not play nice with nuro? XD no buddy its a FUCKING PILEBUNKER of corse your gonna shatter ya bones when unkilled with it.
Mr. Orgasm 6 Feb @ 8:48am 
I like the balance on this to make it more real and not too OP!
blazrandom 12 Jan @ 3:48am 
EDF!!
Bomb Robot 1:4 GRN 28 Dec, 2024 @ 3:29am 
imagine a guardian with this
graycat_saderow 26 Nov, 2024 @ 5:01am 
it likes neurotrauma, breaking your arm is awesome
AlexMurphyfan1987 25 Nov, 2024 @ 1:35pm 
Why are you using the Armored core model and not the one from lost planet 2??????? Lost planet is way epicer!!
Jim the Pilot 25 Nov, 2024 @ 9:51am 
gaming