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Also, there is another typo but I think it does not crash or does anything wrong, it's on Blueprints > Needs.
Your archive: Need.Beaver.EmberpelttsBento.json
I guess it should be: Need.Beaver.EmberpeltsBento.json
Probably it doesn't affect anything because I can play normally now but I think it's good to know! (I did not change it just in case).
<3
Exception: NeedSpec with id EmberpeltsBento is not used!
Timberborn.GameFactionSystem.NeedVerifier.VerifyAllNeedsAreUsed (System.Collections.Generic.IEnumerable`1[T] needSpecs, System.Collections.Generic.ICollection`1[T] allFactionNeeds) (at <4827091d584f4dc4b195d28e4710a336>:0)
Timberborn.GameFactionSystem.NeedVerifier.Load () (at <4827091d584f4dc4b195d28e4710a336>:0)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition.Timberborn.SingletonSystem.SingletonLifecycleService.LoadSingletons_Patch2(Timberborn.SingletonSystem.SingletonLifecycleService)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition.Timberborn.SingletonSystem.SingletonLifecycleService.LoadAll_Patch1(Timberborn.SingletonSystem.SingletonLifecycleService)
Timberborn.SingletonSystem.SingletonLifecycleUnityAdapter.Start () (at <9117b1294fcf4df390fc07f3eef2285e>:0)