Survivalist: Invisible Strain

Survivalist: Invisible Strain

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QoL Expansion
   
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Tags: IsMod
File Size
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752.249 KB
25 Jul, 2024 @ 10:41am
28 Jul, 2024 @ 9:48am
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QoL Expansion

Description
Some quality of life Stuff to help with mid to late game, trading for or stealing some items, wood acquisition when waiting for trees to regrow, breaking stone for trace amounts of resources, upgrading pistols and sniper rifles to suppressed versions, and then upgrading them to higher quality versions, and some more stuff. If you are willing to spend the resources, you can make some cheat like weapons and armor, but it will require gathering the materials first. While I like the equipment from mods like 4D, this is made to incorporate powerful items into regular progression rather than a straight cheat item.

Some features of the mod include:

Breaking stone into other materials. Its 40lbs, there is bound to be trace amounts of other stuff in it. Also to make it easier to live in areas with only stone deposits because that is the most common thing you can mine. The longish crafting time is to help balance this.

Making antigen from infected meat.

Fresh versions of soda, chips, and canned food, and ways to craft them. Canned food can be made with most crops and meats. Also can be made with human meat if you are desperate and infected meat if you want to quietly infect another community. Just remember to set the community rules properly.

Make rifles and pistols into suppressed versions, and then into better versions. I have found a way to make the suppressed versions much quieter to be able to actually use them without people knowing it was you.

Upgrade backpacks and tents to bigger versions, and large backpacks into the camo version. You can also upgrade them into a cheat backpack if you want a large carry capacity.

A resource storage crate. Huge storage, so you can fit all your materials into one small space. Because 20lbs for wood, and 40lbs for a rock can fill up your buildings very fast.

Be able to get map and geo map parts by paying gold, and a radio. The radio is to simulate having a scavenger look for your item. Can also get the brain scanner this way at a slight mark up.

The ability to re-roll a map corner for 20 gold. Good if you have duplicates, and can't find a trader with the corners you need. Works for both map types.

Able to get fertilized eggs by paying gold, and a regular egg, to simulate paying off a member from another community to swap the eggs for you.

Can buy ammo in large amounts-200 ammo at once. You get the ammo at its based price, plus a 25 gold mark up to simulate a fee for getting a large amount of ammo produced by a friendly community. Pistol, and AR ammo is 225, shells are 425, and rifle is 625.

The ability to make gold at your base by trading large amounts of iron and lead at their flat value of 2 gold each. -Craft with long times. Iron and lead is interchangeable so you only need 30-60-120 in any ratio of the 2.-

Upgrade armor pieces. You can still die, but you have to repair them less.

Growing wood with infected meat and a piece of wood.