Total War: PHARAOH DYNASTIES

Total War: PHARAOH DYNASTIES

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Building Takes Time
   
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Tags: mod, campaign
File Size
Posted
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486.072 KB
26 Jul, 2024 @ 11:05am
23 Aug, 2024 @ 2:50am
3 Change Notes ( view )

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Building Takes Time

Description
This small mod attempts to slow down your campaign a bit by making buildings take longer and be more expensive to construct. Specifically, a flat +2 turns has been added to your construction time, which means all buildings will require a minimum of 3 turns to construct, and can go up to 7 turns for tier 5 buildings. Additionally, all building costs have been doubled. Expanding your cities should now feel like a big deal and make you actually chase after those resources like a real Bronze Age merchant.

The increased construction TIME applies both to the player and the AI. The increased construction COST applies only to the player, as the AI is just bad managing its money and ends up being unable to build almost anything.

Note that if you are using another mod that increases construction time/cost, this mod will likely stack with it. This may lead to construction times/costs getting larger than intended. Be mindful of what mods you are subscribed to, you likely don't need this mod if you are subscribed to any of the big realism overhauls like Agony.

I suggest combining this mod with a mod that makes buildings a bit stronger (I might make one myself at some point).
I suggest combining this mod with Kam's Reworked Unit Economy mod: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3297065330
6 Comments
888 10 Aug, 2024 @ 5:46am 
the thing is AI already struggles to get the recources they need to build up in vanilla.
KillWonder 2 Aug, 2024 @ 1:40pm 
Strange I dont see any changes in the building times.
MenMaatSet 29 Jul, 2024 @ 10:11am 
Nice! Now raiding really have reason!
John Star 27 Jul, 2024 @ 12:23pm 
allright bro and thanks 4 the work...
Horned_Man  [author] 27 Jul, 2024 @ 5:52am 
Yup, kinda arrived to the same conclusion after playing too. I think even at 75 or 100% increased costs, the AI will still be struggling to plan ahead and save its money to construct a building, so I went ahead and removed the increased costs for the AI. Also reduced the cost to 100% for the player, to compensate a bit. Construction times stay the same.
John Star 27 Jul, 2024 @ 4:12am 
nice idea and i played with your mod...

but i think 150% is to much because nobody can realy build up and in the world is not much development.

can u go down 75% or 100% bro ?