MADNESS: Project Nexus

MADNESS: Project Nexus

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Rebalanced Enemy Variety (Murder Room)
   
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9.966 KB
26 Jul, 2024 @ 12:07pm
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Rebalanced Enemy Variety (Murder Room)

Description
This mod rebalances the enemy variety in Murder Room (specifically, adding Sleepwalkers, Abominations, and Zeds).

DOES NOT DIRECTLY CHANGE ANY ENEMY!

Changes made:
- Sometimes less grunts
- Sometimes less patients
- Abominations
- Sleepwalker Patients (and G03LM variant for boss)
- Zeds (and G03LM variant for boss)
- Added "The day before" and "Violator Engine" to music list
6 Comments
CocoBat 17 Jul @ 1:07am 
Wow, very coincidentally I just checked this mod page, well, don't worry about it too much
UMP45  [author] 17 Jul @ 12:43am 
ok so super late but im realizing this is probably because he died and revived in the pit, annoying
i might fix this by making sleepwalkers that dont revive idk
CocoBat 5 Aug, 2024 @ 2:14am 
I shouldn't be so broad, this is what happened to me, something strange might have happened but I did get softlocked after a sleepwalker golem fell into a pit.
UMP45  [author] 5 Aug, 2024 @ 2:08am 
Odd. It always died when it fell into a pit for me.
CocoBat 1 Aug, 2024 @ 3:57pm 
Hello.

I played with this mod a bunch and I liked it, but when a Sleepwalker Golem falls into a pit past wave 10 you get softlocked because it will not die.
Busybody64 26 Jul, 2024 @ 2:26pm 
Can you add fight or flight (first half) to sleepwalker training too?