Total War: PHARAOH DYNASTIES

Total War: PHARAOH DYNASTIES

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Doubled Unit Size For All Factions
   
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Tags: mod, units
File Size
Posted
Updated
2.898 MB
26 Jul, 2024 @ 1:02pm
26 Jul, 2024 @ 1:33pm
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Doubled Unit Size For All Factions

Description
Mod for anyone who wants to play with truly massive battles.

Simply doubles the unit model amounts for each unit size setting for all units in the game, bodyguards, cavalry and chariots included.

Works for both campaign and in custom battles, singleplayer and multiplayer both(as long as both players use same mod setup).



Should be save game compatible to turn on or off mid campaigns.

Most likely compatible with most any mods as long as they don't alter the "land_units_tables" and "main_units_tables" db entries, and in that case at worst the load order will give priority to which is loaded.


*Use at own risk as it may cause performance issues in battles and also may not be fully balanced.*



____Known Issues____

N/A
___________________

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36 Comments
Leo 6 Apr @ 8:34am 
How do i do this myself to make it 3x with RPFM or anything really?
Choyi  [author] 4 Jan @ 5:57pm 
@E sadly I have no idea what could be causing that issue since all this mod does is alter the tables and entires for number of men and mounts in a unit, so not sure how that is causing graphical glitches.
E 4 Jan @ 2:02am 
I think I am seeing a visual issue with the mod.

In some chariot units, there is a frozen dismounted soldier model glitched/stuck inside one of the horses (and another frozen soldier model up on board the chariot).

Babylonian Nobles chariot unit (which has an Egyptian soldier model stuck there) and Thracian Thorn chariot unit (which has Mycenaean soldier model) seem to have this issue in particular.

I disabled every mod, except this one, and tested multiple times with most chariot units (general's bodyguard chariot units excluded, didn't have this glitch there).
Sneaky Markus Kruber 8 Dec, 2024 @ 2:53pm 
Playing on unit size ultra. Using Ahlamu Pack Camels in custom battle CTD; without the battle loads.
Choyi  [author] 8 Dec, 2024 @ 11:54am 
@Sneaky Markus Kruber that's weird, looking at the tables they should be set up to have 30 men and 30 mounts, I'll have to look into it further.
Sneaky Markus Kruber 7 Dec, 2024 @ 4:15pm 
Addendum: Maybe it's because of the "Ahlamu Pack Camels" that are in the first enemy army. With and without mod they are 15 men strong.
Sneaky Markus Kruber 7 Dec, 2024 @ 3:54pm 
Hello, great mod! I found a bug: When you play with the minor faction Carchemish and want to fight the first battle, there is a CTD during loading. No other mods activated.
Fatiihcee 28 Nov, 2024 @ 5:04pm 
Or is there a version of your mod that increases the number of soldiers a little more, because I'm using your mod and the number seems low to me? Is there x4 or something? @Choyi
Fatiihcee 28 Nov, 2024 @ 4:46pm 
So how can you do this with rpfm? Can you help me? @Choyi
Choyi  [author] 25 Nov, 2024 @ 11:54am 
@Fatiihcee I wouldn't know I only ever edit data tables with the RPFM editor.