RimWorld

RimWorld

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2x Carrying Capacity
   
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Mod, 1.5, 1.6
File Size
Posted
Updated
1.685 MB
26 Jul, 2024 @ 10:28pm
20 Jun @ 6:42am
3 Change Notes ( view )

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2x Carrying Capacity

In 4 collections by JoeOwnage
Joe's 1.5 More Basic Optional Extras Add-On
120 items
Joe's 1.5 Medieval Fantasy Modlist (Playtested)
507 items
Joe's 1.6 Modern Tech
399 items
Joe 1.6 Medieval Fantasy WIP
381 items
Description
[ko-fi.com]

**MOD DESCRIPTION**

Tweaked version of Mlie's Update of mpwozs original mod:

https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1477183263

Original mod description:
___________________

Inspired by Strong Back by Indeed:

https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=826483181

but this one doesn't override the core def

Increases default pawn carrying capacity to 150 (still affected by things like wounds/bionics/etc.)

IMPORTANT

This won't seem to have any effect on its own. You'll want a combination of other mods, depending on what you're looking for:

At minimum, you'll need a larger stack mod for this mod to have an effect: Stack XXL https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=826366050

I also recommend this so your pawns can combine stacks of different items: Pick up and Haul https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1279012058

And if you want it to work for caravans as well (super OP, a colonist is basically stronger than a llama): Bulk Carrier https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1428989232








2 Comments
JoeOwnage  [author] 20 Aug, 2024 @ 3:54am 
It should yea
c0de 19 Aug, 2024 @ 10:38pm 
will this allow my pawn to wear heavy armor /etc