Total War: PHARAOH DYNASTIES

Total War: PHARAOH DYNASTIES

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Troy Historical Unit Pack
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Tags: mod, units
File Size
Posted
Updated
4.823 MB
27 Jul, 2024 @ 2:29am
27 Sep, 2024 @ 1:39pm
10 Change Notes ( view )

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Troy Historical Unit Pack

Description
Introduction

CAN ONLY ADD ASSETS THAT EXIST IN THE GAME FILES
IF THE UNIT NO LONGER EXISTS I CANNOT ADD IT

This is a unit pack that will focus on adding units that were left out from Troy to Dynasties. This pack focuses on historical units only. As of now it is just a start and I only added units for Ajax and Odysseus. Some changes are made to help them better fit in to the new game, but for the most part they remain the same.

I'm going to continue to expand this over time and balance things as I get more used to the new game. Some units won't be ported as they are already in use or ported officially. The first one I ran into is the Teucer Bowmen, they have a new name. So as I come across these units that already exist I won't port them.

If you feel like changes need to be made, feel free to leave feedback or suggestions, preferably with an explanation why you feel that way as I'm trying to understand this all myself. Things might not work precisely as the system they use here is much different from WH3 or 3K.

Myth units or semi-myth units are something that could happen. I want to get historical stuff first. New units are possible as well, I would very much love to add Elephant cav to Mesopotamia (Don't care about history, I want Elephants!) but that is a whole thing I'm not ready for at the moment. Unit cards are the Troy cards for now, so they have a red backround and they don't have an alternate version. I don't know how to do an alternate version but I am going to try to update the old cards to better fit eventually if people want it.

I am not sure if the AI recruits them. I am trying to get that figured out.

Found a unit card style I like and will start doing 2D unit cards to, this will slow down the whole process so updates are going to be slower unless I can get help.

Ajax & Diomedes:
Ajax's Companions
Ajax's Wall
Locrian Slingers
Veteran Locrian Slingers
Night Runners
Heroic Axe Runners
Argive Swordmasters

Odysseus:
Ambushers
Odysseus' Midnight Runners
Warriors of Ithaca

Achilles:
Spear-Fighting Myrmidons
Thessalian Marines
Pelagic Thessalians
(Added Paragon Swordsmen to campaign recruitment)

Agamemnon & Menelaus:
Light Javelinmen
Light Spear Runner
Axe Champions
Heroic Axe Runners

Thanks to Guvenoren for helping me out


KNOWN ISSUES:
Ignore the frontend units when choosing a faction. I don't know how to fix it so the proper units show in the proper factions. It' doesn't affect the actual campaign.

167 Comments
Andrew_Ghrandt 16 Jul @ 10:47am 
Same for Rhesus ?
Dead Baron  [author] 28 Jun @ 2:43pm 
It is balanced around vanilla
ArabianLawrence 28 Jun @ 1:38am 
Is the mod compatible with Radious Mod ?
Nomad416 16 Jun @ 1:19am 
Yeah, the Trojan Heavy Spearmen are a unit that got left behind in Troy. The mod I mentioned gave them the shield in that screenshot.
Nomad416 15 Jun @ 9:25pm 
Correction, my mistake, that's a mod that changes their shields. I'm gonna have to double check in the game and see if I was further mistaken.
Nomad416 15 Jun @ 9:19pm 
No, they aren't. These are the guys I'm talking about. They were the Trojan factions' "standard" heavy infantry.

https://steamhost.cn/steamcommunity_com/profiles/76561198127191766/screenshots/
Dead Baron  [author] 13 Jun @ 8:20pm 
I think they were one of the units that were already ported by CA but had a different name, I could be wrong
Nomad416 13 Jun @ 7:54pm 
So no point in asking if the Heavy Trojan Spearmen can be added, then?
Dead Baron  [author] 20 Apr @ 9:26am 
I didn't end up committing to this game as I had thought I might. Apologies everyone
akuro 19 Apr @ 11:46am 
which units got 2D already?