Serious Sam 4

Serious Sam 4

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Burner & Crossbow [Ported]
   
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Content: Weapons
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174.581 MB
29 Jul 2024 @ 4:48am
2 Agu 2024 @ 11:24pm
11 Catatan Perubahan ( lihat )

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Burner & Crossbow [Ported]

Deskripsi
Ported from Serious Sam SM. NRM supported.


Known issues:

Freezer, the skined version to Burner, has an issue of blinking beam, especially when mixed dual-wielding with Burner. I don't why and how to fix.

In SM, When enemies killed by crossbow, there are electric effects on corpse and meat debris. This is because SM modified on enemies models (destruction). It's impossible to replace all enemies' model in Sam4, so I used some more simple particle effects instead.
19 Komentar
DestroyerNel  [pembuat] 30 Apr @ 7:28pm 
@Fred-104 Hi bro, I'm really lazy, and I've planned to port TACT and Hoverboard for years but never started :steamsad:. I wish I would do this soon.
Fred-104 23 Apr @ 3:51pm 
I know I'm quite late, but would you consider backporting the T.A.C.T. and Hoverboard Scooter gadgets from SM?
max2500 7 Okt 2024 @ 11:22am 
как оружие выдать
max2500 7 Okt 2024 @ 5:18am 
у меня в игре не появился
Retronur07 7 Agu 2024 @ 2:45am 
Thanks for the update as always great work !!
DestroyerNel  [pembuat] 2 Agu 2024 @ 11:52pm 
@YeahkeaframPowelleythrage Indeed, the script is not a big problem. There is no global function "CreateSafeServerRPC" in Sam4, but it's defined by a lua file so I just copied it. And there is also a function that check if the skin is used in SM, so I have to split Burner and its skin as two weapons in Sam4. The real big problem is that the game won't load Burner's particle template resource file, which causes particle effects missing and halt the script. Finally I solved this by splitting template resource file into multiple ones, with only one particle effect resource in each. This is so weird because normally there ARE multiple template resources in one template resource file.
DestroyerNel  [pembuat] 2 Agu 2024 @ 11:33pm 
@"Happiest" Snake @YeahkeaframPowelleythrage Yeah, there will be AK, but I might need to rest for a few days.
DestroyerNel  [pembuat] 2 Agu 2024 @ 11:30pm 
@Retronur Oh thank you! Destructions are determined by Weapon Type and Enemies Model. There is no "Crossbow" type in Sam4, and I can't modify Enemies Models in this mod. So I changed Weapon Type from "Crossbow" to "ChainsawLauncher", so Crossbow will do the same dismemberments as Chainsaw Launcher. I hope this will be okay.
DestroyerNel  [pembuat] 2 Agu 2024 @ 11:26pm 
@ Fred-104 Fixed~ I also added an Netricsa message for Freezer.
Fred-104 2 Agu 2024 @ 7:26pm 
Oh yeah I just checked the Burner's .ep files, they don't even have a Netricsa message assigned to them. It says "(none)".