Serious Sam 4

Serious Sam 4

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Burner & Crossbow [Ported]
   
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Content: Weapons
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174.581 MB
29 lipca 2024 o 4:48
2 sierpnia 2024 o 23:24
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Burner & Crossbow [Ported]

Opis
Ported from Serious Sam SM. NRM supported.


Known issues:

Freezer, the skined version to Burner, has an issue of blinking beam, especially when mixed dual-wielding with Burner. I don't why and how to fix.

In SM, When enemies killed by crossbow, there are electric effects on corpse and meat debris. This is because SM modified on enemies models (destruction). It's impossible to replace all enemies' model in Sam4, so I used some more simple particle effects instead.
Komentarzy: 19
DestroyerNel  [autor] 30 kwietnia o 19:28 
@Fred-104 Hi bro, I'm really lazy, and I've planned to port TACT and Hoverboard for years but never started :steamsad:. I wish I would do this soon.
Fred-104 23 kwietnia o 15:51 
I know I'm quite late, but would you consider backporting the T.A.C.T. and Hoverboard Scooter gadgets from SM?
max2500 7 października 2024 o 11:22 
как оружие выдать
max2500 7 października 2024 o 5:18 
у меня в игре не появился
Retronur07 7 sierpnia 2024 o 2:45 
Thanks for the update as always great work !!
DestroyerNel  [autor] 2 sierpnia 2024 o 23:52 
@YeahkeaframPowelleythrage Indeed, the script is not a big problem. There is no global function "CreateSafeServerRPC" in Sam4, but it's defined by a lua file so I just copied it. And there is also a function that check if the skin is used in SM, so I have to split Burner and its skin as two weapons in Sam4. The real big problem is that the game won't load Burner's particle template resource file, which causes particle effects missing and halt the script. Finally I solved this by splitting template resource file into multiple ones, with only one particle effect resource in each. This is so weird because normally there ARE multiple template resources in one template resource file.
DestroyerNel  [autor] 2 sierpnia 2024 o 23:33 
@"Happiest" Snake @YeahkeaframPowelleythrage Yeah, there will be AK, but I might need to rest for a few days.
DestroyerNel  [autor] 2 sierpnia 2024 o 23:30 
@Retronur Oh thank you! Destructions are determined by Weapon Type and Enemies Model. There is no "Crossbow" type in Sam4, and I can't modify Enemies Models in this mod. So I changed Weapon Type from "Crossbow" to "ChainsawLauncher", so Crossbow will do the same dismemberments as Chainsaw Launcher. I hope this will be okay.
DestroyerNel  [autor] 2 sierpnia 2024 o 23:26 
@ Fred-104 Fixed~ I also added an Netricsa message for Freezer.
Fred-104 2 sierpnia 2024 o 19:26 
Oh yeah I just checked the Burner's .ep files, they don't even have a Netricsa message assigned to them. It says "(none)".