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another thing to note is i build most of my ships on theory, or lore, more than actual gameplay. it's why my ships are filled with pointless crew quarters, mess halls, and terminals when 1 pilot is in most cases entirely sufficient. if i build simply what works in SE, then the process of building ceases to be enjoyable for me.
as for shield mods, no. i do my best to avoid anything that breaks the vanilla balance of combat.
In space engineers, things a bit a different. especially in a survival mode setting.
that being considered, if you still have issues with it, please offer a more substantial criticism. calling something flawed without supporting points or suggested remedies is hardly valuable.