Arma 3
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Low Particles But With High Limit
   
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Data Type: Mod
Mod Type: Mechanics
File Size
Posted
784.000 B
30 Jul, 2024 @ 8:08pm
1 Change Note ( view )

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Low Particles But With High Limit

Description
Inspired by this amazing mod: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3295801064, LPBWHL mod is for those who dislike midway-disappearing particle, but also think some other detailed particles & effects redundant.
This mod mainly bring particle limit to 50000&25000(2-3 times as vanilla does), and also reduces EVERY DETAILED effects and particles in order to save performance.
This mod can also greatly reduce midway-disappearing smoke in big-scale battle situation like RIS.

Usage: go to video settings and check the particle setting.

Recommended to use with https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2421048459 and https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2190826124&searchtext=bullet+hit
If you want some advanced visual effects, check my simple blood mist https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3129486402
Enjoy!
16 Comments
PapaEnclave 11 Jul @ 4:22pm 
what gear are you using ?
Srumek 21 May @ 8:24am 
Hello, could you make a version that just increases the particle limit?
SUSOVALORD  [author] 15 May @ 10:04pm 
Got no time rn. You can do it yourself
nanner 15 May @ 7:42pm 
Could you sign this mod please?
Soviet Onion 21 Jan @ 6:22pm 
anyway to get a similar increased limit without compromising the effects, or is this compatible with things like blastcore?
AlanKvA 26 Aug, 2024 @ 4:01pm 
ok, thx buddy
SUSOVALORD  [author] 24 Aug, 2024 @ 11:36am 
you can do it urself ! cuz idk how to add one right now :D
AlanKvA 23 Aug, 2024 @ 11:12pm 
Hi @SUSOVALORD, amazing mod! Can you put a bikey to use in dedicated servers?
SUSOVALORD  [author] 9 Aug, 2024 @ 8:16pm 
some detailed particles & effects are redundant (in my opinion), so i cut them off in order to get better performance and to get more limit space for other big effects(like smokes that came out from burning cars)
Reanu Keeves 9 Aug, 2024 @ 3:03am 
Is this for better quality of particles, or to increase performance without loosing quality of particle effect?