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Universal Uncrafter - Uncraft Blocks Fix?
   
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31 Jul, 2024 @ 7:43am
7 Aug, 2024 @ 5:50am
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Universal Uncrafter - Uncraft Blocks Fix?

Description
NOTE! THIS IS NOT A PATCH, THIS IS AN ALTERED VERSION OF THE ORIGINAL!

Went through the Lua for Wellbott's Universal Uncrafter and adjusted a lot of things, mostly removing constraints on what can be uncrafted? And that seems to have fixed the "Can't uncraft blocks" issue? I think?
So here I am, uploading this to the workshop in the hope that you all will find it useful!

UPDATE: Reinstated some of the constraints to stop regular items being turned into Grey Goo, and also made 1 block turn into 1 Grey Goo because, like, come on. 1 block out per 10 in is just kind of useless.

Original Description:

The Universal Uncrafter device will take any item with a recipe - even from mods! - and reduce it to its material components.

Material block types with no recipes can be converted into Grey Goo. Weak, easily gathered materials like dirt and gravel will convert at a 20 to 1 ratio, and some valuable types like pressurized steel girders will convert at 4 to 1, but most materials will convert at a 10 to 1 ratio.

In turn, Grey Goo can be converted into any material type. It will turn into the first material found in the Uncrafter's "Output" slots.

Craft it at an Inventor's Table or its successors.

There are few things other than just pure recipe backtracking:
-It won't run until you have enough space in the output slots.
-Large input stacks will start converting slowly, then speed up.
-Actual recipes with a pixel component will only refund half of the pixel cost. If only pixels, no refunds! Go find a merchant.
-Randomized guns and weapons will give you some metals appropriate to the level of the weapon.
-Yes, you can un-cook food. Make steaks raw again if you miss the taste of space salmonella.
-Saplings turn into plant fibers.
-As items can have multiple recipes, the Universal Uncrafter will choose one which isn't just pixels if possible, but will only pick one recipe in the end.
-No turning coal into 10 wood apiece. And no selling custom signs, either.

If you'd like to make a recipe for your mod which can't be deconstructed, put "nouncrafting" in its groups and it will be ignored.
8 Comments
Rivet  [author] 19 Nov, 2024 @ 10:53am 
Heya! Sincere apologies for the delay, been pretty busy with uni work lately. I'm not sure off the top of my head, but I'll look into it!
Randal 28 Oct, 2024 @ 1:24pm 
hi QBE,

I've noticed that if i uncraft a fossil display with the fossil in it then i only get back the materials for the display case and not the fossil that was in the display

unfortunately some of the missions i have been sent on require me to have the fossil out of the display in order to complete the mission

and some of the fossils i have spent ages finding to complete a full set, are already in the display case. meaning i cannot complete the mission
which is just stupid

is there a way that this mod can uncraft a completed fossil display case so i can retrieve the fossil within?
Rivet  [author] 27 Sep, 2024 @ 11:50pm 
That's a fair point! I admit that I have limited experience with using the grey goo, but given if you want to cheat you can do it way easier than exploiting block duplication here...
I'm okay with it, yknow?
Dudeknightz 27 Sep, 2024 @ 5:22pm 
The 10:1 ratio is actually more balanced than you think it is, especially when it comes to certain modded blocks.
Not a Spy 13 Sep, 2024 @ 5:22pm 
i like how you're not even sure if it fixes what you want to fix
Rivet  [author] 12 Aug, 2024 @ 12:33pm 
Hey, fingers crossed! It'd probably help if I had a better thumbnail for the thing, though... :slugcatdead:
Rigger 8 Aug, 2024 @ 7:47pm 
Now that's useful. Hope this mod will get popular
Rigger 8 Aug, 2024 @ 7:47pm 
Wow