Garry's Mod

Garry's Mod

51 ratings
[LVS] AT-TE
   
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Content Type: Addon
Addon Type: Vehicle
Addon Tags: Fun, Movie, Roleplay
File Size
Posted
Updated
359.514 KB
3 Aug, 2024 @ 11:33pm
7 Oct, 2024 @ 7:27pm
6 Change Notes ( view )

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[LVS] AT-TE

Description
This addon contains a modification of the base [LVS] Star Wars AT-TE using the KingPommes model. Both an Imperial and Republic variant can be spawned from the [LVS] - Star Wars entity tab, they are functionally identical and the only difference is appearance.The accent color can be changed with the color tool. I also made some minor buffs to the vehicle, primarily extra health.

I plan to make some minor changes/fixes in the future but its in a state that works pretty well.

Seat 1: Driver, operates the front 4 laser cannons
Seat 2: Top turret, alongside the default proton torpedo rounds it also has a secondary firemode that acts as a laser cannon
Seat 3: Rear turrets, same as the base AT-TE, slower firerate than the front 4

Note: This addon only contains the lua for the vehicle, without the original [LFS] AT-TE addon it will not work.

Credits:

Mixy - Converted the vehicle to [LVS]
KingPommes - Original vehicle/model creator
Luna - Creator of [LVS] and [LVS] Star Wars
24 Comments
Mixy  [author] 20 May @ 9:20pm 
I did try to make it reflect the original better however any attempts I made to modify or add seats would end up with the gunner seats all breaking
The Postal Sans 20 May @ 6:59am 
I truly appreciate that this vehicle has been ported over, particularly given its original release coincided with LVS's takeover. However, it's disappointing that the interior experience doesn't reflect this exciting update. Enhancing the back gunner's ability to view in first person and allowing passengers to see the interior would significantly improve immersion and overall enjoyment. These changes could elevate the vehicle's appeal and make it feel more complete.
Cappa 26 Apr @ 8:36pm 
this is cool! could you also make the imperial variant of the republic V-Wing from the ending of revenge of the sith?
Mixy  [author] 20 Jan @ 4:26pm 
I do plan on it I just haven't had much motivation lately. As for the feet sticking into the ground a bit I am aware of that, I know there was some reason why I decided to keep it like that but I'll look into the issue.
Ven 20 Jan @ 4:56am 
Hey there are you still working on it ? we have the very small issue that feets stick into the ground like if the model was a bit to low compare to the ground
Mixy  [author] 24 Dec, 2024 @ 11:12pm 
Oh well, glad you got it working again
LORD THOMPSON 24 Dec, 2024 @ 7:51am 
Nothing in the console however after messing around with our collection it has suddenly started working now which is odd because we only removed and re added some stuff lol
Mixy  [author] 24 Dec, 2024 @ 4:02am 
Do you get any errors or the sort in console when trying to spawn it in?
LORD THOMPSON 24 Dec, 2024 @ 2:49am 
Yes, its a strange one that really has me a bit stumped because this issue is not just happening on my server its happening on others that I know of, the mod loads just fine and even appears in the entity list, however if you try and spawn it nothing happens lol, no idea whats causing it
Mixy  [author] 24 Dec, 2024 @ 1:45am 
I don't know what would be causing that sorry, as far as I am aware it has been working just fine on multiplayer servers. Does everyone in the session have the addon and required content?