Total War: ATTILA

Total War: ATTILA

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Ravens Dawnless Days
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Tags: mod, Units
File Size
Posted
Updated
1.129 MB
6 Aug, 2024 @ 10:52pm
25 Aug, 2024 @ 6:51pm
17 Change Notes ( view )

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Ravens Dawnless Days

Description
Features a rebalance of most ranged units, more expensive but much better veterancy values to make it properly worth vetting a unit, along side no unit caps for both base Dawnless Days and most of the major submods listed to the side, Mostly accuracy changes to bring archers closer to what one would expect from lore, Such as Elves having a very high accuracy vs orcs having decent accuracy, or militia units have fairly low accuracy, but still more than 3 so they remain useful.

Other changes include fixes to the arrows from towers doing stupid damage (60 normal 60 ap causing instant death previously), standardizing elven unit numbers for infantry to 100 (this will also let you recreate the 500 elven reinforcements from the movies rather than a weird 540 or so), increasing orc/goblin type unit numbers, redoing some of the morale system so keeping general alive is very important, both for benefits and to avoid the negatives, and the XP gain for killing a general.

If i missed any or some things seem a bit too strong, please let me know, or if you have general ideas by all means say them, things in this mod are subject to change based on this feedback or my personal taste.

Load order, Load at the very top to give priority to this mod to overwrite the other mods.
3 Comments
Lord Raven  [author] 22 Aug, 2024 @ 3:27am 
@Vasily i chose not to include that one as it outright overwrites some units, such as Haldir for example.
Enterprise² 19 Aug, 2024 @ 9:02pm 
this is a mod, you can install it maybe. and have fun, or... be a loser and not.