Tower Unite

Tower Unite

1,952 ratings
Backrooms Minigolf v1.6
   
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2.941 MB
10 Aug, 2024 @ 12:05am
30 Aug, 2024 @ 3:56am
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Backrooms Minigolf v1.6

Description
***COLLISION MUTATOR HAS SEVERAL BUGS WITH WORKSHOP MAPS, RECOMMENDED TO PLAY ON DEFAULT MODE***

18 relatively easy holes in a backrooms/poolrooms setting. Many of the holes have an opportunity to get a Hole-in-One.

Thank you for playing my first map!

V1.1 Changelog:
-Fixed out of bounds boxes that were making some holes impossible.
-Added boost pads to the spiral course to make it a little faster
-Tweaked some of the decor, canvases weren't loading when hosting so I removed them
-Fixed kinks in some of the pipes
-Added a few more overhead lights to the Backrooms section

V1.2 Changelog:
-Fixed another out of bounds overlap on Hole 12
-Removed Post Processing and Sky Volumes in favor of default Sky Lighting
-Added a new HiO route on Hole 7
-Reduced friction on the slope for Hole 5 so ball should no longer get stuck on the plinko section
-Added more water lighting in the Poolrooms area
-Deleted all workshop models and replaced them with Canvas Shapes to improve loading times
-Adjusted lighting in the Backrooms area to be more yellow
-Added catch walls in some spots that people were having issues with the ball flying too high
-Added more boost pads to some holes to improve the fun factor
-Added vent panels on Hole 8

V1.3 Changelog
-Replaced some course pieces with canvas cubes to prevent them from displaying incorrectly between hosts and players
-Adjusted ball teleporters to work with the collision mutator
-Added more out of bounds boxes underneath the water as a backup
-Adjusted layout of Hole 4 to add moving pieces and allow for possible HiO
-Adjusted size and depth of certain holes to accomodate collision mutator
-Replaced the bases of some parts with canvas cubes so they appear the same on both the host and the player side
-Added obstacles to Hole 1; a HiO is still possible if you aim correctly to avoid the stumps
-Raised wall height in certain places
-Fixed glitch where ball could get softlocked on Hole 16
-Renamed Hole 17

V1.4 Changelog:

-Fixed a potential softlock on Hole 4 where the boost pad would continually boost you into the exposed wall before the loop
-Tweaked some boost pad values to make it harder to get a random HiO on Hole 9, you now need to aim for the small center boost pad to get a consistent HiO
-Various other minor adjustments, nothing crazy

V1.5 Changelog:

-Fixed Softlocks on Holes 12 and 15
-Removed teleporter gimmick from Hole 15 as it would always softlock the game when collision mutator was turned
-Added pipes in place of teleporters on Hole 15

V1.6 Changelog:

-Added Out of Bounds boxes to the insides of the diagonal bumpers on Hole 14 to prevent soft locking
-Updated layout of Hole 13 so its actually somewhat of a challenge to get to the alternate pipe that leads straight to the hole
-Adjusted corner pieces on Hole 15 so the ball more reliably goes into the pipes when you fall through the hole at the start
-Slightly increased booster pad speed on Hole 11 for the corkscrew part
19 Comments
Parmak  [author] 31 Dec, 2024 @ 9:24pm 
@Totila Yeah, it's not great compared to what's probably available now, I haven't played TU or kept up with my friends from the game for a while. Has just been hard to play since they announced 1.0 and a bunch of other cool stuff came out around the game awards this year.
Totila 29 Dec, 2024 @ 5:32am 
THIS MAP SUCKS
♥ Jaybunimates ♥ 28 Oct, 2024 @ 7:08pm 
y'all gotta make these Pars not "how amazing I did" and just "how much the average person gets" ToT
Iris 7 Sep, 2024 @ 7:35pm 
BALLS fun :) thank you :smugcatsack:
iTurist 1 Sep, 2024 @ 9:56am 
Sorry, we didn't saw the description with the warning. Thank you and nice map!
Parmak  [author] 1 Sep, 2024 @ 6:39am 
@iTurist Yeah nothing I can do about that on my end, collision has several known bugs with workshop maps. I have a warning on the description of the map to not play with collision turned on for this map in order to get the best experience.
iTurist 31 Aug, 2024 @ 9:38pm 
It's pretty buggy when you play with collission on, you get stuck around the hole and can't even hit the ball.
Parmak  [author] 24 Aug, 2024 @ 5:06pm 
@Dex Thanks for the heads up will fix that in a bit
Parmak  [author] 24 Aug, 2024 @ 5:05pm 
@Niandra! Thank you, I appreciate you trying out my map and I'm glad you enjoyed it!
Dex 24 Aug, 2024 @ 1:45pm 
On hole 14 it is possible to get stuck inside the diagonals/triangle wall, please mark them as out of bounds