Empyrion - Galactic Survival

Empyrion - Galactic Survival

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Astra T2 Factory [RE2]
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Blueprint: Capital Vessel
Custom: Airtight
Tags: Blueprint
File Size
Posted
185.664 KB
11 Aug, 2024 @ 9:49pm
1 Change Note ( view )

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Astra T2 Factory [RE2]

Description
CV, Core1, Unlock Level 20, Complexity 1

Zero-fuel Astra factory module

Works only in Reforged Eden 2. This CV uses parts only available in RE2-based scenarios.

This is an advanced factory module intended as an upgrade or supplement to FilbertFarmer's Astra T1 Factory Module. It works with any RE2 Astra-compatible carrier.

With 6.77kW of idle passive power generation available you can afford to run either the two included advanced constructors or the included universal constructor for free. There will even be enough idle power remaining to run one of the two included small constructors without burning fuel.

The deco and cargo boxes next to the small constructors can be removed if you want to place additional constructors or deconstructors.

If you prefer to have 2x640k controllers instead of the provided 640k/420k/200k controllers you can combine the two smaller controllers into one. Start by removing the "Storage (420k)" controller, then replace it plus the three red blocks behind it marked with "C" with Container Extensions. This will expand the "Output" controller to 640k.

If you want to change between the Astra and Stellar Dynamics paint jobs there is an LCD with instructions attached to one of the constructors.

For other Astra-compatible modules and carriers please see FilbertFarmer's RE2 Astra Modular System Collection.

Construction
  • Carbon and container extensions

Offense / Defense
  • None

Storage
  • 1x 640k Cargo Controller
  • 1x 420k Cargo Controller
  • 1x 200k Cargo Controller
  • 2x 5k Cargo Boxes

Equipment
  • 1x Universal Constructor
  • 2x Advanced Constructors
  • 2x Small Constructors
  • 3x Basic, 2x Standard, and 3x Advanced Plasma Turbines (-7.2kW total power savings)
  • Enhanced Matter Transceiver (WiFi)

Astra T2 Factory Module [RE2] by Garaman
#retwo
8 Comments
Spacebarbarian 18 Aug, 2024 @ 7:26pm 
Nice! I crammed a few more parts in that run under power as a set: 8 total SCs, 4 LCs or 3 LCs and a decon.
lyken4 14 Aug, 2024 @ 2:30pm 
thank you!
Garaman  [author] 13 Aug, 2024 @ 7:52pm 
Thanks everyone! Puzzling these parts into the existing shell was a fun challenge.
Pear78 12 Aug, 2024 @ 3:33pm 
clever and pretty :steamthumbsup:
Takel 12 Aug, 2024 @ 7:59am 
It's honestly mind blowing how you managed to squeeze all that stuff in, keep the viewing window, hide all the stuff that doesn't look good AND have it feel open and looking good. You've even incorporated the advanced turbines into the industrial decor.

Bravo.
filbertfarmer 12 Aug, 2024 @ 5:13am 
Yes! Excellent work Garaman!!
Dadrick 12 Aug, 2024 @ 4:29am 
Perfect! Thanks Garaman.
teakeycee 12 Aug, 2024 @ 4:13am 
Nice work, Garaman! :steamhappy: