Easy Red 2

Easy Red 2

Not enough ratings
Peleliu Part I: White Beach [Mission]
2
   
Award
Favorite
Favorited
Unfavorite
Custom Maps and Missions: MissionEditor
File Size
Posted
Updated
180.358 KB
15 Aug, 2024 @ 11:20am
3 Jun @ 1:36pm
4 Change Notes ( view )

Subscribe to download
Peleliu Part I: White Beach [Mission]

In 1 collection by Sentry87
Peleliu Campaign
11 items
Description
Map: Peleliu 1944 - 9/15/1944
Gamemode: Operation (4 phases)
Invaders: United States (allies)
Defenders: Japan (axis)

Last update: 6/3/2025

"As the tractors neared the beaches, they came under indirect fire from mortars and artillery. Indirect fire against moving targets generates more apprehension than damage, and only a few vehicles were lost to that phase of Japanese defense. Such fire did, however, demonstrate that the preliminary bombardment had not disposed of all the enemy's heavy fire capability. More disturbingly, as the leading waves neared the beaches, the LVTs were hit by heavy enfilading artillery and antiboat gun fire coming from concealed bunkers on north and south flanking points.

The defenses on the left (north) flank of Beach WHITE 1, assaulted by the 3d Battalion, 1st Marines (Lieutenant Colonel Stephen V. Sabol), were especially deadly and effective. They disrupted the critical regimental and division left flank. Especially costly to the larger landing plan, these guns shortly thereafter knocked out tractors carrying important elements of the battalion's and the regiment's command and control personnel and equipment. The battalion and then the regimental commander both found themselves ashore in a brutally vicious beach fight, without the means of communication necessary to comprehend their situations fully, or to take the needed remedial measures.

The critical mission to seize the "The Point" dominating the division left flank had gone to one of the 1st Regiment's most experienced company commanders: Captain George P. Hunt, a veteran of Guadalcanal and New Britain, (who, after the war, became a long-serving managing editor of Life magazine). Hunt had developed plans involving specific assignments for each element of his company. These had been rehearsed until every individual knew his role and how it fit into the company plan. Each understood his mission's criticality.

D-Day and H-Hour brought heavier than expected casualties. One of the company's platoons was pinned down all day in the fighting at the beach. The survivors of the rest of the company wheeled left, as planned, onto the flanking point. Moving grimly ahead, they pressed assaults upon the many defensive emplacements. Embrasures in the pillboxes and casements were blanketed with small-fire arms and smoke, then attacked with demolitions"

https://www.ibiblio.org/hyperwar/USMC/USMC-C-Peleliu/



Used map: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3308576965

Used DLCs:
https://steamhost.cn/app/2317930/

Used Mods:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3012472936

Used Mods:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3237375431
12 Comments
Sentry87  [author] 22 Aug, 2024 @ 8:21am 
I uploaded it under beta. No fixing it until the current beta becomes public build.
Bcarreon93 21 Aug, 2024 @ 9:37pm 
Yeah Im having the same issue with the map and mission not showing up also. if I switch to beta it works though. Any idea to the cause of this?
MrPecan222 19 Aug, 2024 @ 10:03pm 
How to switch to beta to play the map?
jaybee 18 Aug, 2024 @ 11:50am 
Shame the 1st Marines only have about 5 days left on the line to work with 🤣
Sentry87  [author] 18 Aug, 2024 @ 11:31am 
Yeah if like to try to add another objective but the unit I'm portraying took the beach then the point. I would've added another objective but without ruining the flow. Luckily I have two more beach missions planned
jaybee 18 Aug, 2024 @ 6:58am 
and then maybe a lil more ammo for the marines
jaybee 18 Aug, 2024 @ 6:57am 
Switching to beta fixed it for me. Mission flows nicely, I'd make the Japanse defences a little tougher though, I found it a little TOO easy to clear out defences and move onto the next phase as the respawning Japanese are forced to run it and try and retake each obj. Overall, good shit, your hard work is clearly shown with the map and mission.
Sentry87  [author] 16 Aug, 2024 @ 6:07am 
If you're under public try switching to Beta.
GKNOVA6 16 Aug, 2024 @ 3:54am 
For some reason this didn't show in the menu after I subscribe. which is sad.
Sentry87  [author] 15 Aug, 2024 @ 7:54pm 
Yeah, sure can.