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PVS-10 Sniper Night Sight
   
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Data Type: Mod
Mod Type: Equipment, Weapon
File Size
Posted
3.122 MB
15 Aug, 2024 @ 12:06pm
1 Change Note ( view )

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PVS-10 Sniper Night Sight

Description
AN/PVS-10 Sniper Night Sight (aka Sight, Nightvision Sniper Scope/SNSS) was introduced in United States armed forces in mid-1990s, and was frequently used by both US Army and Marine Corps during first decade of so-called "Global War on Terror". Designed to supplement the M24 Sniper Weapon System, this day and night capable sighting unit found it's way to other precision and long-range rifles utilized by US forces, including USMC M40A3, M14 DMR (and various Army M14 variants) and even the behemoth XM107 Barrett .50 cal rifles.

These days this sight is considered obsolete, due to it's weight (2.2 kg), relatively low magnification (8.5x) and simple mil-dot reticle. Hence it was quickly replaced with various other sighting systems, like clip-on NV units, or thermal sights.

About this mod

This mod is a simple port of AN/PVS-10 from Bohemia's Arma 2: Operation Arrowhead - same model, same texures, even same mil-dot reticle. As such it doesn't really hold the handle to most of modern Arma 3 mods, even including CUP version of the same sight, that features reworked textures. However, I've decided to port this sight from A2:OA because I wanted to have functional NV sight when playing with RHS mod.

As it stands, RHS only contains AN/PVS-27 clip-on NV unit, which doesn't contain any reticle or BDC adjustment when used standalone. It can be paired with limited number of RHS scopes, on even smaller number of weapons, but that was not enough for me - just like resorting to using vanilla NVS sight.

Hence this mod, which at the moment contains direct port of AN/PVS-10 from A2:OA in desert camo, with 8.5x magnification, mil-dot reticle and both day- and night- vision modes. Sight is compatible with CBA Joint Rails system, and ACE Scopes MRAD turrets.

Known issues:
- model and texture suck, to be frank, nothing I can do for now;
- vanilla zeroing range is initially set to 200 meters (like RHS Leupold Mk4 M3), but real-life unit was zeroed at 500 - I've decided to keep it in line with RHS (naturally zero is adjustable, you're not stuck at 200);
- same with ACE Scope compatibility, which is identical to RHS M24 Leupold scope values (in real-life both M3 scope and PVS-10 have different click values than in-game 0.1 MRAD, height-over-bore for SNS is also wrong, since while ocular of the SNS is at the same height as day-scope, the objective is way higher - will need to change that in future).

All these issues don't really affect gameplay, but default zero range and ACE Scope parameters make my inner scope-nerd cringe. Feedback will be appreciated!

Credits:
- Bohemia Interactive Studios - original model, textures and config;
- krzychuzokecia - porting and config.
2 Comments
krzychuzokecia  [author] 26 Oct, 2024 @ 4:10am 
As I mentioned in description: RHS AN/PVS-27 is a clip-on NV device, and when mounted on weapon it doesn't have any reticle or drop adjustment.

It can be used as a combo with few RHS scopes, however due to the length of such combination, it only fits a limited number of guns (for example it doesn't fit M24 or M14 variants).

Not to mention it doesn't fit in the 1990s/2000s era.
richh773 25 Oct, 2024 @ 6:20pm 
I mean RHS has had one since you know, RHS was dropped in like 2013!