RimWorld

RimWorld

88 ratings
Apocrypha 2033 - Apparel(Continued)
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Mod, 1.5
File Size
Posted
Updated
50.454 MB
16 Aug, 2024 @ 7:20am
16 Aug, 2024 @ 7:54am
2 Change Notes ( view )

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Apocrypha 2033 - Apparel(Continued)

Description
Update of Odzs mod:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2970206222


Improved from the original mod:
Modified some recipes to make temperature correction effective
Improved texture to reduce white edges
Added research speed offsets for [Lab Coat]

I avoid modifying any armor values as I am not familiar with the vanilla combat.
If you find any questions, please leave a comment. Thank you for your feedback.

CE compatible:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3310273630

Known issue: balaclava layer error----temporary solution: wear helmet after the mask
24 Comments
Upheat 1 hour ago 
nvm this works fine on 1.6
Kagrenac 14 Jul @ 11:11pm 
Update, plaese.
Upheat 10 Jul @ 10:02pm 
1.6?
MR.TWISTER 11 Jun @ 4:29am 
Разве сложно пофиксить баг с маской поверх каски?
Prikov 10 Jun @ 2:28am 
Will we ever get factions ?:Mstar:
qweqweqwe  [author] 3 May @ 9:41pm 
@粉色蒲公英 面具问题看描述最后一条,材料问题原版环境只需要布和钢铁,如果你装了CE补丁就会变成蘑菇布,这是特意设计的。如果以上两种情况都不符合,那就是mod冲突
Viching 3 May @ 2:17pm 
And why for all armor i need a Devilstrand? i thought i can use any type of cloth. Same issue with leather
Viching 3 May @ 2:02pm 
My pawns wearing Ushanka under balaklava. this looks wierd, can you fix it?
Smersh 4 Mar @ 5:57am 
Any chance of making the winter variants of the M88 craftable?
Notмне 25 Feb @ 2:38pm 
make CE patch