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Churchill Mk VII 1.7 by Uncle T
   
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Era: WW2
Category: Military
Type: Tank
File Size
Posted
50.832 KB
18 Aug, 2024 @ 6:02am
1 Change Note ( view )

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Churchill Mk VII 1.7 by Uncle T

In 1 collection by Mean Green
WW2 Tanks, Armoured Vehicles, Trucks and Guns
154 items
Description
1,054 bricks.

My take on the British Churchill Mk VII infantry tank.

Info from Wikipedia, somewhat edited.

The Tank, Infantry, Mk IV (A22) Churchill was a British infantry tank used in the Second World War. It was best known for its heavy armour (152 mm hull and turret front!), large longitudinal chassis with all-around tracks with multiple bogies, its ability to climb steep slopes, and its use as the basis of many specialist vehicles. It was one of the heaviest Allied tanks of the war.

The Churchill was used by British and other Commonwealth forces during the North African, Italian and North-West Europe campaigns. In addition, 344 Churchills were sent as military aid to the Soviet Union during the Second World War and more than 250 saw active service on the Eastern Front.

The second major improved Churchill, the Mk VII, was first used in the Battle of Normandy in 1944. The Mk VII improved on the already heavy armour of the Churchill with a wider chassis and the British 75 mm gun, which had been introduced on the Mk VI. It was primarily this variant, the A22F, which served through the remainder of war. It was re-designated A42 in 1945.

The Churchill was a versatile project and was used in numerous specialist roles.

This "standard" version of the Mk VII is armed with a decent 75 mm main gun (just 2 x AP and 2 x HE since it's a WW2 75 mm short barreled gun) with one coaxial 7.92 mm machine gun and one bow mounted 7.92 mm machine gun.

The tank had a crew of 5: commander, gunner, loader/radio operator, driver, co-driver/hull gunner, but this is a single player version so everything except the bow machinegun is controlled from the driver's seat (front right hand side, it's British after all ;) ).
Sadly since Bob is such a thicc boi it's very hard to fit three of him in the turret and for them to be able to see or do anything properly since there's also a huge gun in there.

Controls.
Driver's seat.
WASD: Drive and steer. *
L/Headlights: Headlights.
B/Beacon Switch between AP and HE ammunition for the main gun (indicator by the driver's seat).
Alt + Mouse/Key arrows: Turret rotation and gun elevation. **
Fire action 1/Num 1: Fire main gun.
Fire action 2/Num 2: Fire coaxial machine gun.

Co-driver's seat.
Fire action 1/Num 1: Bow mounted machine gun. ***

All hatches opened with button on or next to them.

Camera 1-2: Driver's periscopes.
Camera 3: Co-driver's periscope.
Camera 4: Main gun sight.
Camera 5: Commander's periscope.
Camera 6: Gunner's periscope.

A few notes.
* Tank steering works a lot better with the tracks.
** I made it so you can't drive and control the turret at the same time since in this period shooting while moving was a desperate emergency measure at best due to the lack of stabilised guns; tanks stopped, aimed, shot, then moved again. You can however still coast along quite nicely on flat ground while aiming the turret if you go top speed. :)
*** Sadly the huge guns we have in the game makes it necessary to make this one stationary. I tried having it clip throug the hull but it often went wild and crazy, and opening up a big enough hole in the hull for it to be able to move even a little means exposing the co-driver to rain of both the water kind and the bullet kind, so it'll have to be fixed until we get smaller guns.
- The real Churchill had 11 double bogies, but since there are no axles and wheels small enough for that setup I've had to reduce them to 9 single bogies.
- The interior is low detail and what detail there is is located at the driver's seat, both to save bricks but also since there's three Bobs and a huge gun in the turret there's no room for anything else really. Also I'm not that interested in making perfect interiors at the cost of 1,000 extra bricks and 20 more hours of work that most people don't really care about anyway TBH. :)
- Reload time for the gun is about 5 seconds. A red light shows the driver that the gun is not ready to fire, and it's ready to fire once the smoke from the muzzle disappears + 0.5 or so seconds.
- The real top speed of this behemoth was only 24 kph/15 mph, but I've added some engine power and thus about 15 kph to that to make it a bit easier to turn at lower speeds.



Feel free to edit, but if you reupload publically in any way please acknowledge the original creation and crator.

Have fun!
2 Comments
Mean Green  [author] 19 Aug, 2024 @ 12:45pm 
Well ok then. You can find it here. It's not a super accurate replica but it hopefully does the job.
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3312475054
umnum 18 Aug, 2024 @ 10:30pm 
could you make the churchill 3 inch gun carrier? its my favourite one :)