RimWorld

RimWorld

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Archotech Weaponry (Continued)
   
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Mod, 1.5, 1.6
File Size
Posted
Updated
1.526 MB
18 Aug, 2024 @ 6:47pm
12 Jun @ 9:13pm
4 Change Notes ( view )

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Archotech Weaponry (Continued)

In 1 collection by Zaljerem
Zal's Continued Mods
516 items
Description
Original mod by Edern, Sir Van, Ythern, Scorpio
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2959623724
If the original author requests it, I will remove this update.

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See original mod page for more detail.

Compatible with "More Archotech Garbage (Continued)"

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Original mod notes (1.4):

Commissioned RimWorld mod to add endgame archotech weapons with special mechanics.
35 Comments
Chromium 17 Jul @ 3:16am 
Hi , can you find these items in ancient dangers?
DeathGun 11 Jul @ 4:06am 
I haven't downloaded the mod yet. Are there any crafting recipes? If not, please advise which mod to add
Fenc 10 Jul @ 12:02pm 
thank you retro, thats good to hear
Zaljerem  [author] 10 Jul @ 11:44am 
Yes, soon.
SpiroTom 8 Jul @ 11:14pm 
any plan to continue the porting to 1.6?
R3tr0_g5m3r 4 Jun @ 2:59am 
ce team already patched it
but cant find ammo recipe in ammo bench
Fenc 27 May @ 5:04pm 
When these weapons are persona weapons, only void toxin is used, even when swapping to void necrosis, is there a fix for this?
Fenc 12 Apr @ 11:21pm 
could we get melee animation patch for this?
Sverd 27 Mar @ 6:53pm 
Archotech Wrath appears to be broken. The damage immunity works, but pawns seem to completely lose interest in combat and do not engage friendly or enemy pawns.
Нубас 22 Mar @ 1:27am 
This one still works with CE I think. I only played with no ammo system though so I don't know if there's anything wonky about the ammo