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Have you done (as indicated in the description) "For existing ships, you need to set default behavior "Supply Fleet" and cancel it (once)."?
Does this mean that the offer applies if the relevant section of the macro file is <ship type="carrier"/>?
Argon's Colossus is an “aircraft carrier,” but it seems that some ships do not offer trade.
Please tell me the conditions under which you will not make a offer.
To check the ship type, look at its macro, which is located in the file ...\assets\units\size_??\macros\*.xml at xpath /macros/macro/properties/ship[@type]
I am playing with X4RE and there are some carriers that reflect trade offers and some that do not. If the ship class alone determines the ability to do this, then this phenomenon should not be possible. At least all those ships were working fine as carriers.
It does not work on my personally created aircraft carrier either. I would like some advice.
If carrier approaches station that has fighters on defence and they are currently fighting and in need of resupplying - they will land on carrier, instead of station. But since they are on defence duty, if carrier flyies away from station - fighters will not launch from carrier on their own, since there is no enemy around carrier. Its same thing if you try to assign fighters on station, while they are docked to a Wharf, they simply wont go, unless u manually make them undock from station they are currently docked to.