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Alucard SotN
   
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12.307 MB
19 Aug, 2024 @ 3:54am
30 Nov, 2024 @ 12:48am
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Alucard SotN

Description
Alucard from Castlevania Symphony of the Night finds his way into battle!
Have fun with this fast paced zoner!

Ftilt - Uses Alucard sword

Dtilt - Uses Alucard sword

Utilt - Uses his wings to attack upwards. Turns red to indicate that its a threat.

Jab - uses a dagger. Inspired by Roy from Smash Ultimates' jab.

Fstrong - Firebrand

Dstrong - Fireballs!

Ustrong - Uses Alucard sword

Dash Attack - Uses Crissaegrim with multiple hits.

Nair - Punches downward with his fist. Legs and cape have active hitboxes.

Fair - Uses Alucard sword

Dair - Uses Firebrand. Spikes

Uair - Uses his wings. Turns red to indicate that its a threat. Also moves him upwards slightly. Can be fastfalled before the upward movement.

Bair - Uses Firebrand. High knockback with high endlag.

Neutral special - Hellfire without teleporting. Shoots 3 fireballs. Uses 15 units of Ultra meter.

Side special - Uses Alucard sword special teleporting attack.

Down special - Uses Tetra spirit while on the ground. Uses 20 units of Ultra meter. While in the air, uses Dive Kick. Dive Kick does not use Ultra meter units.

Up special - Uses Gravity boots. Can be jump canceled during the apex of the ability.

Ultra - Uses Soul Steal. Heals Alucard for every projectile hit. Max of 40%. Deals knockback, but doesn't kill unless off the top at roughly 100% damage on the opponent.

Taunt - Alucard pulls out a stool to chill. Can be jump canceled, shield canceled, or run canceled as early as frame 10.

Credits:
Used sprites from Castlevania Symphony of the Night.
Used some of the sprites and design philosophy created by David from Rivals of Aether.
Smack Studio's community helped me with some of the code. Thanks everyone!