Total War: PHARAOH DYNASTIES

Total War: PHARAOH DYNASTIES

Ocen: 43
Expanded Family Trees - Radious compatibility submod
   
Przyznaj nagrodę
Ulubione
Ulubione
Usuń z ulubionych
Tagi: mod, campaign
Rozmiar pliku
Zamieszczono
Zaktualizowano
14.039 MB
23 sierpnia 2024 o 15:21
6 grudnia 2024 o 5:01
Listy zmian: 17 ( zobacz )

Zasubskrybuj, aby pobrać
Expanded Family Trees - Radious compatibility submod

W 2 kolekcjach stworzonych przez Amulet of Kings
Bibliotheca Historica: Gods, Kings and Heroes
Przedmioty: 4
Bibliotheca Historica: Dioses, Reyes y Héroes
Przedmioty: 9
Opis
This is a compatibility submod for Expanded Family Trees and Radious Total War Mod. You need to be subscribed to both original mods for it to work. This mod needs to be placed on top of the original mods in the Total War launcher.

In case you do not want to use the Radious mod, this may also work as a 12-building slot submob for Expanded Family Trees.

Bibliotheca Historica
This mod is part of the Bibliotheca Historica: Gods, Kings and Heroes collection.
Komentarzy: 73
Vladdy Daddy 18 maja o 7:42 
Aha, good to know. Thanks for taking the time to answer me in such short notice. Have a nice week!
Amulet of Kings  [autor] 18 maja o 7:05 
Glad that it works! Regarding the divinity avatar skin, it's a bug without a known fix. Other users haven't reported any issues besides the doubling of the faction leader, but I can't promise anything.

Regarding the immortality for faction leaders, Expanded Family Trees is a historically focused mod, so I have designed it with the mortal faction leaders option in mind. I don't know if the immortality option will cause any issues. If you create a new game for a faction that contains dead ancestors (for example, Mycenae or Troy), and the family tree looks the same regardless of the immortality option, I'd say that toggling it on should be fine.
Vladdy Daddy 18 maja o 5:51 
Oh, sorry I've bothered you. I works now, after I reinstalled the mod. The mod launcher put them in different order. The Ramses skin issue remains though.

Do you suggest toggling on immortality for all faction leaders in the campaign customization? Or should I leave it to off?
Vladdy Daddy 18 maja o 5:22 
Yes, I have them in this order:

-Expanded Family Trees - Radious compatibility mod
-Expanded Family Trees
-Radious Community Bug fix
-Radious part 1
-Radious part 2

Also, I noticed that when I chose to start a campaign as Ramses, if I choose the divinity avatar skin for him, in the family tree tab, Ramses (w/ skin)) replaces Sekhanite, while the standard skin Ramses becomes the son of himself :))
If I choose the standard skin for Ramses, it works as intended, and Sekhanite appears as the father of Ramses.
Amulet of Kings  [autor] 18 maja o 2:54 
Hi, it's working fine on my side. Are you loading the compatibility submod on top of the Expanded Family Trees and Radious mods?
Vladdy Daddy 17 maja o 21:12 
Great mod, but I noticed I can't have 12-slots province capitals in Radious anymore. Must be a compatibility issue.
Amulet of Kings  [autor] 6 grudnia 2024 o 5:03 
Thanks, I have updated the mod with a minor compatibility fix. It should be save-game compatible.
Radious 4 grudnia 2024 o 12:39 
No changes to startpos, we do everything possible via scripts so startpos was not changed in our latest huge update.
Amulet of Kings  [autor] 4 grudnia 2024 o 12:09 
There is a good chance that the mod is compatible as long as they haven't made any additional startpos change. If you notice any issue let me know.
bluemoon 4 grudnia 2024 o 1:05 
Hello. Radious has been updated to v03.12.2024. Not sure if the latest changes present an issue with the current version of this mod or not. Thanks.