Timberborn

Timberborn

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AquaCadre
   
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35.667 MB
24 Aug, 2024 @ 10:36am
7 Sep, 2024 @ 10:41am
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AquaCadre

Description
Storage & maybe other stuff for in the water :)
11 Comments
zxuiji  [author] 22 Oct, 2024 @ 10:21pm 
yep, every time an update comes through I have to re-rip the TB's assets (which is fine) but when I do unity no longer recognises the known assets because instead of using paths in the prefabs it insists on using GUIDs which change from patch to patch.
SHAZBOT 22 Oct, 2024 @ 9:32pm 
i have favourited your mod and wait patiently for the devs to update their system. sounds like a pain in the butt from reading your comments!
zxuiji  [author] 16 Sep, 2024 @ 3:14am 
I'm temporarily abandoning my other mods that involve assets. Unity keeps wiping the refs to TB assets forcing me to reconstruct the prefabs from scratch every time and I've had enough of it. The devs appear to be working on a new spec system which would make that problem a thing of the past so I'll wait for that to be available before maintaining the other mods.
zxuiji  [author] 5 Sep, 2024 @ 8:12am 
yep, all buildings needed an update to their components to load into the new engine neorider. I just finished rebuilding aquacadre and well be testing if it get's in-game in a mo
NeoRider7 5 Sep, 2024 @ 7:30am 
Today all mods related to buildings stopped working.
zxuiji  [author] 5 Sep, 2024 @ 1:05am 
ah, wait, just found out there's been a patch today. I might end up with the same crash, give me a mo to boot and see
zxuiji  [author] 5 Sep, 2024 @ 1:02am 
perry7484 could you pop into the discord channel for aquacadre and upload your log/s from when it crashes please? I won't know the cause otherwise. But before that check you have AppendVanillaResources installed and loaded before AquaCadre as AquaCadre relies on it for access to textures from both factions
Perry7484 / Briantin de Montrei 4 Sep, 2024 @ 6:10pm 
Today's mod update seems to crash the game when I load past the mod menu!
zxuiji  [author] 27 Aug, 2024 @ 9:23am 
Hi drackuss, they're supposed to be in subgroups of the storage group anyways though? As for the "mistake", nope, that was intentional. It's underground so I can pretend the beavers dug deep enough to store that much :)
Drackuss 26 Aug, 2024 @ 8:10am 
I Think you made a little mistake with the capacity on the 'Aqua Buried Pile' ''32767'' !?!