Transport Fever 2

Transport Fever 2

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h4e Performance Balancing
   
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Misc: Script Mod
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582.364 KB
26 Aug, 2024 @ 8:21pm
30 Aug, 2024 @ 8:59pm
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h4e Performance Balancing

Description
h4e Performance Balancing

h4e Performance Balancing is the successor to h4e Lod Balancing and brings an effective performance boost to your gameplay! In addition, there are various settings for factors, e.g. a distinction is made between vehicles, assets, stations, trees, people, buildings and bridges. All values are set to 1.0 by default in the vanilla game, the further down a factor is set, the more performance can potentially be saved. Further settings will follow for a calculation based on size and in addition, a setting will follow in the future that makes a maximum visibility per type definable. With this balancing, you can control your visibility lods and thus your performance precisely and change them to suit your taste.

Important: You need the h4e API!

The h4e API is a prerequisite for this mod, so that the balancing works without problems you must first activate the h4e API and then the h4e performance balancing. Overall, the API must be in the mod order before all other h4e mods. If the order is not adhered to, the performance balancing will not make any changes to lods.

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Popular Discussions View All (1)
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28 Aug, 2024 @ 6:27pm
PINNED: Settings
homieforever
3 Comments
nopisingh 9 Jun @ 1:38am 
Never mind. It was the setting in the h4e API.
nopisingh 7 Jun @ 6:49am 
Thanks for this. Works well on my Mac Mini (M2 Pro 16gb) but sandbox mode gets disabled while the mod is active.
inboxweb.net 13 Sep, 2024 @ 10:14am 
im testing now